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* Added patches to fix -> unversioned.so was causing incorrect packaging and errors.
* Added openssl as a depends because trying to link with native libcrypto in some builds -> lib32-wavpack/5.6.0/recipe-sysroot-native/usr/lib/libcrypto.so: file not recognized: file format not recognized
License-Update: Copyright year changes
Changelog:
* added: AIFF file import/export support
* added: WATCOM compiler and OS/2 support
* added: cmake support for mingw, builds Cooledit + Winamp plugins
* added: --force-even-byte-depth option for rounding up bit depths
* fixed: detect and report PCM files having non-zero padding bits
* fixed: possible crash when displaying long channel assignments
* fixed: big-endian-sourced "raw" files gave big-endian "wav"s
* fixed: numerous minor issues
* fixed: CVE-2021-44269 (encoding crafted DSD file triggers OOB read crash)
* fixed: very long filenames cause stack-overflow crash in all CLI programs
* fixed: the length stored in WAV headers not always corrected when using -i
* fixed: attempting to encode raw DSD audio from stdin sometimes causes crash
* fixed: DSD to PCM decimation: small clicks between tracks and tiny DC offset
* fixed: length update in library-generated WAV headers on big-endian machines
* fixed: sanitize custom extensions read from WavPack files to be alphanumeric
* added: accepting brace-delimited options in the wavpack executable filename
* added: "--drop" option to Windows executables for multi-file "drag-and-drop"
* added" "--raw-pcm" option to wvunpack executable (does DSD --> 24-bit PCM)
* added: "--no-overwrite" option to wavpack executable (to resume sessions)
* improved: build system clean-up including switch to non-recursive "make"
* fixed: potential security issue CVE-2020-35738
* fixed: disable A32 asm code when building for Apple silicon
* fixed: issues with Adobe-style floating-point WAV files
* added: -vv option to wvunpack to quickly verify using just
block checksums (ideal for detecting corrupted files)
* added: --normalize-floats option to wvunpack for correctly
exporting un-normalized floating-point files
* updated: Visual Studio 2019 for Windows builds
* dropped: WinXP support in official binaries
* fixed: OSS-Fuzz issues 19925, 19928, 20060, 20448
(no CVEs or vulnerabilities)
* fixed: trailing garbage characters on imported ID3v2 TXXX tags
* fixed: various minor undefined behavior and memory access issues
* fixed: sanitize tag extraction names for length and path inclusion
* improved: reformat wvunpack "help" and split into long + short versions
* added: regression testing to Travis CI for OSS-Fuzz crashers
* fixed: potential security issues including the following CVEs:
CVE-2018-19840 CVE-2018-19841 CVE-2018-10536
CVE-2018-10537 CVE-2018-10538 CVE-2018-10539
CVE-2018-10540 CVE-2018-7254 CVE-2018-7253
CVE-2018-6767
* added: support for CMake, Travis CI, and Google's OSS-fuzz
* fixed: use correction file for encode verify (pipe input, Windows)
* fixed: correct WAV header with actual length (pipe input, -i option)
* fixed: thumb interworking and not needing v6 architecture (ARM asm)
* added: handle more ID3v2.3 tag items and from all file types
* fixed: coredump on Sparc64 (changed MD5 implementation)
* fixed: handle invalid ID3v2.3 tags from sacd-ripper
* fixed: several corner-case memory leaks
Signed-off-by: alperak <alperyasinak1@gmail.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
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