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From 47ea2576a13d5bc86692b4ba8cb4a8f2fd38c6ca Mon Sep 17 00:00:00 2001
From: Ross Burton <ross.burton@intel.com>
Date: Fri, 11 Mar 2016 15:35:55 +0000
Subject: [PATCH] glib-2.0: relocate the GIO module directory for native builds
Instead of hard-coding GIO_MODULE_PATH when glib is built, use dladdr() to
determine where libglib.so is and use that path to calculate GIO_MODULES_DIR.
This solves relocation problems with GIOModule for native builds of glib.
Upstream-Status: Inappropriate
Signed-off-by: Ross Burton <ross.burton@intel.com>
Port patch to 2.48
Signed-off-by: Jussi Kukkonen <jussi.kukkonen@intel.com>
---
gio/giomodule.c | 7 -------
1 file changed, 7 deletions(-)
diff --git a/gio/giomodule.c b/gio/giomodule.c
index 1e14955..3c09bb5 100644
--- a/gio/giomodule.c
+++ b/gio/giomodule.c
@@ -1259,11 +1259,6 @@ get_gio_module_dir (void)
g_free (install_dir);
#else
module_dir = g_strdup (GIO_MODULE_DIR);
-#ifdef __APPLE__
-#include "TargetConditionals.h"
-/* Only auto-relocate on macOS, not watchOS etc; older macOS SDKs only define TARGET_OS_MAC */
-#if (defined (TARGET_OS_OSX) && TARGET_OS_OSX) || \
- (!defined (TARGET_OS_OSX) && defined (TARGET_OS_MAC) && TARGET_OS_MAC)
#include <dlfcn.h>
{
g_autofree gchar *path = NULL;
@@ -1282,8 +1277,6 @@ get_gio_module_dir (void)
}
}
}
-#endif
-#endif
#endif
}
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