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authorDamien Lespiau <damien.lespiau@intel.com>2012-07-24 14:25:57 +0100
committerRichard Purdie <richard.purdie@linuxfoundation.org>2012-08-19 10:34:23 +0100
commit63667a138616c551cedbd10d4ed87172fcf9dfff (patch)
treecd21d4f2f465351c783c0cc5eea552ed08510896 /meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
parent256a832f60ecd8cba6de9457ebd1824b20587952 (diff)
downloadopenembedded-core-63667a138616c551cedbd10d4ed87172fcf9dfff.tar.gz
mesa: Add a mesa-dri-glsl-native_git recipe
If you have both a fixed version of mesa and a git version of mesa, you also need the mesa-dri-glsl-native recipe for each versions. The code generation that happens natively has to be done with the tool extracted from the version you are compiling. Signed-off-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Ross Burton <ross.burton@intel.com> Signed-off-by: Saul Wold <sgw@linux.intel.com>
Diffstat (limited to 'meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc')
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diff --git a/meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc b/meta/recipes-graphics/mesa/mesa-dri-glsl-native.inc
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+DESCRIPTION = "gl shader language specific build from mesa-dri"
+HOMEPAGE = "http://mesa3d.org"
+BUGTRACKER = "https://bugs.freedesktop.org"
+SECTION = "x11"
+LICENSE = "GPLv3+"
+
+DEPENDS = "makedepend-native"