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-rw-r--r--meta/lib/oe/copy_buildsystem.py12
1 files changed, 4 insertions, 8 deletions
diff --git a/meta/lib/oe/copy_buildsystem.py b/meta/lib/oe/copy_buildsystem.py
index d97bf9d1b9..79642fd76a 100644
--- a/meta/lib/oe/copy_buildsystem.py
+++ b/meta/lib/oe/copy_buildsystem.py
@@ -45,9 +45,6 @@ class BuildSystem(object):
corebase = os.path.abspath(self.d.getVar('COREBASE'))
layers.append(corebase)
- # Get relationship between TOPDIR and COREBASE
- # Layers should respect it
- corebase_relative = os.path.dirname(os.path.relpath(os.path.abspath(self.d.getVar('TOPDIR')), corebase))
# The bitbake build system uses the meta-skeleton layer as a layout
# for common recipies, e.g: the recipetool script to create kernel recipies
# Add the meta-skeleton layer to be included as part of the eSDK installation
@@ -100,11 +97,10 @@ class BuildSystem(object):
layerdestpath = destdir
if corebase == os.path.dirname(layer):
layerdestpath += '/' + os.path.basename(corebase)
- else:
- layer_relative = os.path.relpath(layer, corebase)
- if os.path.dirname(layer_relative) == corebase_relative:
- layer_relative = os.path.dirname(corebase_relative) + '/' + layernewname
- layer_relative = os.path.basename(corebase) + '/' + layer_relative
+ # If the layer is located somewhere under the same parent directory
+ # as corebase we keep the layer structure.
+ elif os.path.commonpath([layer, corebase]) == os.path.dirname(corebase):
+ layer_relative = os.path.relpath(layer, os.path.dirname(corebase))
if os.path.dirname(layer_relative) != layernewname:
layerdestpath += '/' + os.path.dirname(layer_relative)