Age | Commit message (Collapse) | Author |
|
* Modified configurability.patch so that it applies to the latest psplash
SVN (revision 422).
* Added jlime/psplash-poky-img.h and psplash-bar-img.h for jlime.
* Added progress-color.patch, which sets the color of the progress bar
to black, effectively making it invisible.
* Modified psplash_svn adding SRC_URI_append_jlime for the above two patches.
Signed-off-by: Alex Ferguson <thoughtmonster@gmail.com>
Signed-off-by: Kristoffer Ericson <kristoffer.ericson@gmail.com>
|
|
For .diff/.patch you need to apply manually, you can specify apply=no.
Signed-off-by: Chris Larson <chris_larson@mentor.com>
Acked-by: Denys Dmytriyenko <denis@denix.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
|
|
I think this makes the behavior rather more clear.
Signed-off-by: Chris Larson <chris_larson@mentor.com>
Acked-by: Denys Dmytriyenko <denis@denix.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
|
|
- update to latest SVN
- update file names : psplash-hand-img.h -> psplash-poky-img.h
- fix comments
- fix psplash-18bpp.patch (missing break in the switch)
Signed-off-by: Eric Benard <eric@eukrea.com>
Signed-off-by: Khem Raj <raj.khem@gmail.com>
|
|
BUG has 3 framebuffers:
fb0 is BUGbase 160x105 monochrome LCD used for fbprogress and BUG menu
fb1, fb2 are used by LCD modules (QVGA resolution)
|
|
this abstracts psplash to be generic. now as long as something provides a
splashfuncs file that sysvinit (and other scripts) can source, and all the
approproate init hooks to start the splash etc. you can use psplash,
exquisitie, usplash or anything that tickles your fancy. this moves splash
toa ${SPLASH} variable to include in your image (or override). the default in
angstrom is psplash - unless you override it. opkg also runs a configure
script that cna take forever - and so this speically sends off some splash
commands (if there) to let you know the systme is alive and working (but just
busy).
this is one commit as if this breaks things you either want to fix the minor
break or totally revert the whole patch. i hope it didn't break anything.
|
|
See links below for more details:
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21326
http://thread.gmane.org/gmane.comp.handhelds.openembedded/21816
Signed-off-by: Denys Dmytriyenko <denis@denix.org>
Acked-by: Mike Westerhof <mwester@dls.net>
Acked-by: Philip Balister <philip@balister.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
Acked-by: Marcin Juszkiewicz <hrw@openembedded.org>
Acked-by: Koen Kooi <koen@openembedded.org>
Acked-by: Frans Meulenbroeks <fransmeulenbroeks@gmail.com>
|