Age | Commit message (Collapse) | Author |
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* make autotools-usage and libtool2.4 from directfb generic,
this fixes libsdl-x11 too
* switch to INC_PR
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A side effect of the patch is that alsa detection was disabled or didn't work.
For instance here's a short way to test the result of ./configure:
With the patch:
grep ALSA SDL-1.2.14/include/SDL_config.h gives:
/* #undef SDL_AUDIO_DRIVER_ALSA */
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
And without the patch:
grep ALSA SDL-1.2.14/include/SDL_config.h gives:
#define SDL_AUDIO_DRIVER_ALSA 1
#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "libasound.so.2"
Note that libsdl-x11 builds fine without the patch under
the SHR distribution with the htcdream and nokia900 machines
Thanks demonicmaniac for help in #sdl on Freenode.
Signed-off-by: Denis 'GNUtoo' Carikli <GNUtoo@no-log.org>
Acked-by: Khem Raj <raj.khem@gmail.com>
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Otherwise libtool and ld try to link against ${libdir}/libdl.so.2 on the
host system.
Signed-off-by: Michael Smith <msmith@cbnco.com>
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Wesnoth in-game buttons couldn't be pressed in illume2,
The patch,which comes from the bugreport, fixes that issue
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Signed-off-by: Khem Raj <raj.khem@gmail.com>
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* fetch all *.bb with patched utils.bbclass appending all checksums
found only in checksums.ini to recipe
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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* the sdl.m4 macro now uses pkgconfig which unbreaks gnome-games
build
* bump PR
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actually commented out
Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
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hacks for older SDL versions.
* Only tested on the OpenPandora under Angstrom currently.
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