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-#
-# This file is your local configuration file and is where all local user settings
-# are placed. The comments in this file give some guide to the options a new user
-# to the system might want to change but pretty much any configuration option can
-# be set in this file. More adventurous users can look at
-# local.conf.sample.extended which contains other examples of configuration which
-# can be placed in this file but new users likely won't need any of them
-# initially.
-#
-# Lines starting with the '#' character are commented out and in some cases the
-# default values are provided as comments to show people example syntax. Enabling
-# the option is a question of removing the # character and making any change to the
-# variable as required.
-
-#
-# Machine Selection
-#
-# You need to select a specific machine to target the build with. There are a selection
-# of emulated machines available which can boot and run in the QEMU emulator:
-#
-#MACHINE ?= "qemuarm"
-#MACHINE ?= "qemuarm64"
-#MACHINE ?= "qemumips"
-#MACHINE ?= "qemumips64"
-#MACHINE ?= "qemuppc"
-#MACHINE ?= "qemux86"
-#MACHINE ?= "qemux86-64"
-#
-# This sets the default machine to be qemux86-64 if no other machine is selected:
-MACHINE ??= "qemux86-64"
-
-#
-# Where to place downloads
-#
-# During a first build the system will download many different source code tarballs
-# from various upstream projects. This can take a while, particularly if your network
-# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
-# can preserve this directory to speed up this part of subsequent builds. This directory
-# is safe to share between multiple builds on the same machine too.
-#
-# The default is a downloads directory under TOPDIR which is the build directory.
-#
-#DL_DIR ?= "${TOPDIR}/downloads"
-
-#
-# Where to place shared-state files
-#
-# BitBake has the capability to accelerate builds based on previously built output.
-# This is done using "shared state" files which can be thought of as cache objects
-# and this option determines where those files are placed.
-#
-# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
-# from these files if no changes were made to the configuration. If changes were made
-# to the configuration, only shared state files where the state was still valid would
-# be used (done using checksums).
-#
-# The default is a sstate-cache directory under TOPDIR.
-#
-#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
-
-#
-# Where to place the build output
-#
-# This option specifies where the bulk of the building work should be done and
-# where BitBake should place its temporary files and output. Keep in mind that
-# this includes the extraction and compilation of many applications and the toolchain
-# which can use Gigabytes of hard disk space.
-#
-# The default is a tmp directory under TOPDIR.
-#
-#TMPDIR = "${TOPDIR}/tmp"
-
-
-#
-# Package Management configuration
-#
-# This variable lists which packaging formats to enable. Multiple package backends
-# can be enabled at once and the first item listed in the variable will be used
-# to generate the root filesystems.
-# Options are:
-# - 'package_deb' for debian style deb files
-# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
-# - 'package_rpm' for rpm style packages
-# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
-# We default to ipk:
-PACKAGE_CLASSES ?= "package_ipk"
-
-#
-# SDK target architecture
-#
-# This variable specifies the architecture to build SDK items for and means
-# you can build the SDK packages for architectures other than the machine you are
-# running the build on (i.e. building i686 packages on an x86_64 host).
-# Supported values are i686, x86_64, aarch64
-#SDKMACHINE ?= "i686"
-
-#
-# Extra image configuration defaults
-#
-# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
-# images. Some of these options are added to certain image types automatically. The
-# variable can contain the following options:
-# "dbg-pkgs" - add -dbg packages for all installed packages
-# (adds symbol information for debugging/profiling)
-# "src-pkgs" - add -src packages for all installed packages
-# (adds source code for debugging)
-# "dev-pkgs" - add -dev packages for all installed packages
-# (useful if you want to develop against libs in the image)
-# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
-# (useful if you want to run the package test suites)
-# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
-# "tools-debug" - add debugging tools (gdb, strace)
-# "eclipse-debug" - add Eclipse remote debugging support
-# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
-# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
-# "debug-tweaks" - make an image suitable for development
-# e.g. ssh root access has a blank password
-# There are other application targets that can be used here too, see
-# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
-# We default to enabling the debugging tweaks.
-EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
-
-#
-# Additional image features
-#
-# The following is a list of additional classes to use when building images which
-# enable extra features. Some available options which can be included in this variable
-# are:
-# - 'buildstats' collect build statistics
-USER_CLASSES ?= "buildstats"
-
-
-#
-# Runtime testing of images
-#
-# The build system can test booting virtual machine images under qemu (an emulator)
-# after any root filesystems are created and run tests against those images. It can also
-# run tests against any SDK that are built. To enable this uncomment these lines.
-# See classes/test{image,sdk}.bbclass for further details.
-#IMAGE_CLASSES += "testimage testsdk"
-#TESTIMAGE_AUTO:qemuall = "1"
-
-#
-# Interactive shell configuration
-#
-# Under certain circumstances the system may need input from you and to do this it
-# can launch an interactive shell. It needs to do this since the build is
-# multithreaded and needs to be able to handle the case where more than one parallel
-# process may require the user's attention. The default is iterate over the available
-# terminal types to find one that works.
-#
-# Examples of the occasions this may happen are when resolving patches which cannot
-# be applied, to use the devshell or the kernel menuconfig
-#
-# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
-# Note: currently, Konsole support only works for KDE 3.x due to the way
-# newer Konsole versions behave
-#OE_TERMINAL = "auto"
-# By default disable interactive patch resolution (tasks will just fail instead):
-PATCHRESOLVE = "noop"
-
-#
-# Disk Space Monitoring during the build
-#
-# Monitor the disk space during the build. If there is less that 1GB of space or less
-# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
-# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt
-# of the build. The reason for this is that running completely out of space can corrupt
-# files and damages the build in ways which may not be easily recoverable.
-# It's necessary to monitor /tmp, if there is no space left the build will fail
-# with very exotic errors.
-BB_DISKMON_DIRS ??= "\
- STOPTASKS,${TMPDIR},1G,100K \
- STOPTASKS,${DL_DIR},1G,100K \
- STOPTASKS,${SSTATE_DIR},1G,100K \
- STOPTASKS,/tmp,100M,100K \
- HALT,${TMPDIR},100M,1K \
- HALT,${DL_DIR},100M,1K \
- HALT,${SSTATE_DIR},100M,1K \
- HALT,/tmp,10M,1K"
-
-#
-# Shared-state files from other locations
-#
-# As mentioned above, shared state files are prebuilt cache data objects which can be
-# used to accelerate build time. This variable can be used to configure the system
-# to search other mirror locations for these objects before it builds the data itself.
-#
-# This can be a filesystem directory, or a remote url such as https or ftp. These
-# would contain the sstate-cache results from previous builds (possibly from other
-# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
-# cache locations to check for the shared objects.
-# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
-# at the end as shown in the examples below. This will be substituted with the
-# correct path within the directory structure.
-#SSTATE_MIRRORS ?= "\
-#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \
-#file://.* file:///some/local/dir/sstate/PATH"
-
-
-#
-# Qemu configuration
-#
-# By default qemu will build with a builtin VNC server where graphical output can be
-# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
-# be built, if you want to use your host's libSDL instead of the minimal libsdl built
-# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
-PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
-PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl"
-#ASSUME_PROVIDED += "libsdl2-native"
-
-#
-# Hash Equivalence
-#
-# Enable support for automatically running a local hash equivalence server and
-# instruct bitbake to use a hash equivalence aware signature generator. Hash
-# equivalence improves reuse of sstate by detecting when a given sstate
-# artifact can be reused as equivalent, even if the current task hash doesn't
-# match the one that generated the artifact.
-#
-# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
-#
-#BB_HASHSERVE = "auto"
-#BB_SIGNATURE_HANDLER = "OEEquivHash"
-
-#
-# Memory Resident Bitbake
-#
-# Bitbake's server component can stay in memory after the UI for the current command
-# has completed. This means subsequent commands can run faster since there is no need
-# for bitbake to reload cache files and so on. Number is in seconds, after which the
-# server will shut down.
-#
-#BB_SERVER_TIMEOUT = "60"
-
-# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
-# track the version of this file when it was generated. This can safely be ignored if
-# this doesn't mean anything to you.
-CONF_VERSION = "2"