From 6b7ae329462115ef1d5ec70a212d1728f6c7acc4 Mon Sep 17 00:00:00 2001 From: Scott Rifenbark Date: Thu, 10 Jan 2013 17:25:18 -0600 Subject: profile-manual: Added basic XML files and updated the .gitignore Added four chapters to the directory. I based these chapters off of an existing YP manual. I also updated the .gitignore file so that it will support ingnoring profile-manual make operations. (From yocto-docs rev: f9658f627fe9d8d6868ce74e9550ea16d23c4156) Signed-off-by: Scott Rifenbark Signed-off-by: Richard Purdie --- .../profile-manual/profile-manual-arch.xml | 391 +++++++++++++++++++++ 1 file changed, 391 insertions(+) create mode 100644 documentation/profile-manual/profile-manual-arch.xml (limited to 'documentation/profile-manual/profile-manual-arch.xml') diff --git a/documentation/profile-manual/profile-manual-arch.xml b/documentation/profile-manual/profile-manual-arch.xml new file mode 100644 index 0000000000..b9401e9017 --- /dev/null +++ b/documentation/profile-manual/profile-manual-arch.xml @@ -0,0 +1,391 @@ + %poky; ] > + + + +Getting Started with the Yocto Project + + + This chapter introduces the Yocto Project and gives you an idea of what you need to get started. + You can find enough information to set up your development host and build or use images for + hardware supported by the Yocto Project by reading the + Yocto Project Quick Start. + + + + The remainder of this chapter summarizes what is in the Yocto Project Quick Start and provides + some higher-level concepts you might want to consider. + + +
+ Introducing the Yocto Project + + + The Yocto Project is an open-source collaboration project focused on embedded Linux development. + The project currently provides a build system, which is + referred to as the OpenEmbedded build system in the Yocto Project documentation. + The Yocto Project provides various ancillary tools suitable for the embedded developer + and also features the Sato reference User Interface, which is optimized for + stylus driven, low-resolution screens. + + + + You can use the OpenEmbedded build system, which uses + BitBake to develop complete Linux + images and associated user-space applications for architectures based on ARM, MIPS, PowerPC, + x86 and x86-64. + While the Yocto Project does not provide a strict testing framework, + it does provide or generate for you artifacts that let you perform target-level and + emulated testing and debugging. + Additionally, if you are an Eclipse + IDE user, you can install an Eclipse Yocto Plug-in to allow you to + develop within that familiar environment. + +
+ +
+ Getting Set Up + + + Here is what you need to get set up to use the Yocto Project: + + Host System: You should have a reasonably current + Linux-based host system. + You will have the best results with a recent release of Fedora, + OpenSUSE, Debian, Ubuntu, or CentOS as these releases are frequently tested against the Yocto Project + and officially supported. + For a list of the distributions under validation and their status, see the + "Supported Linux Distributions" section + in the Yocto Project Reference Manual and the wiki page at + Distribution Support. + + You should also have about 100 gigabytes of free disk space for building images. + + Packages: The OpenEmbedded build system + requires certain packages exist on your development system (e.g. Python 2.6 or 2.7). + See "The Packages" + section in the Yocto Project Quick Start for the exact package + requirements and the installation commands to install them + for the supported distributions. + Yocto Project Release: + You need a release of the Yocto Project. + You set that up with a local Source Directory + one of two ways depending on whether you + are going to contribute back into the Yocto Project or not. + + Regardless of the method you use, this manual refers to the resulting local + hierarchical set of files as the "Source Directory." + + + Tarball Extraction: If you are not going to contribute + back into the Yocto Project, you can simply download a Yocto Project release you want + from the website’s download page. + Once you have the tarball, just extract it into a directory of your choice. + For example, the following command extracts the Yocto Project &DISTRO; + release tarball + into the current working directory and sets up the local Source Directory + with a top-level folder named &YOCTO_POKY;: + + $ tar xfj &YOCTO_POKY_TARBALL; + + This method does not produce a local Git repository. + Instead, you simply end up with a snapshot of the release. + Git Repository Method: If you are going to be contributing + back into the Yocto Project or you simply want to keep up + with the latest developments, you should use Git commands to set up a local + Git repository of the upstream poky source repository. + Doing so creates a repository with a complete history of changes and allows + you to easily submit your changes upstream to the project. + Because you cloned the repository, you have access to all the Yocto Project development + branches and tag names used in the upstream repository. + The following transcript shows how to clone the poky + Git repository into the current working directory. + You can view the Yocto Project Source Repositories at + + The command creates the local repository in a directory named poky. + For information on Git used within the Yocto Project, see the + "Git" section. + + $ git clone git://git.yoctoproject.org/poky + Initialized empty Git repository in /home/scottrif/poky/.git/ + remote: Counting objects: 141863, done. + remote: Compressing objects: 100% (38624/38624), done. + remote: Total 141863 (delta 99661), reused 141816 (delta 99614) + Receiving objects: 100% (141863/141863), 76.64 MiB | 126 KiB/s, done. + Resolving deltas: 100% (99661/99661), done. + + For another example of how to set up your own local Git repositories, see this + + wiki page, which describes how to create both poky + and meta-intel Git repositories. + + Yocto Project Kernel: + If you are going to be making modifications to a supported Yocto Project kernel, you + need to establish local copies of the source. + You can find Git repositories of supported Yocto Project Kernels organized under + "Yocto Linux Kernel" in the Yocto Project Source Repositories at + . + This setup can involve creating a bare clone of the Yocto Project kernel and then + copying that cloned repository. + You can create the bare clone and the copy of the bare clone anywhere you like. + For simplicity, it is recommended that you create these structures outside of the + Source Directory (usually poky). + As an example, the following transcript shows how to create the bare clone + of the linux-yocto-3.4 kernel and then create a copy of + that clone. + When you have a local Yocto Project kernel Git repository, you can + reference that repository rather than the upstream Git repository as + part of the clone command. + Doing so can speed up the process. + In the following example, the bare clone is named + linux-yocto-3.4.git, while the + copy is named my-linux-yocto-3.4-work: + + $ git clone --bare git://git.yoctoproject.org/linux-yocto-3.4 linux-yocto-3.4.git + Initialized empty Git repository in /home/scottrif/linux-yocto-3.4.git/ + remote: Counting objects: 2468027, done. + remote: Compressing objects: 100% (392255/392255), done. + remote: Total 2468027 (delta 2071693), reused 2448773 (delta 2052498) + Receiving objects: 100% (2468027/2468027), 530.46 MiB | 129 KiB/s, done. + Resolving deltas: 100% (2071693/2071693), done. + + Now create a clone of the bare clone just created: + + $ git clone linux-yocto-3.4.git my-linux-yocto-3.4-work + Cloning into 'my-linux-yocto-3.4-work'... + done. + + + The poky-extras Git Repository: + The poky-extras Git repository contains metadata needed + only if you are modifying and building the kernel image. + In particular, it contains the kernel BitBake append (.bbappend) + files that you + edit to point to your locally modified kernel source files and to build the kernel + image. + Pointing to these local files is much more efficient than requiring a download of the + kernel's source files from upstream each time you make changes to the kernel. + You can find the poky-extras Git Repository in the + "Yocto Metadata Layers" area of the Yocto Project Source Repositories at + . + It is good practice to create this Git repository inside the Source Directory. + Following is an example that creates the poky-extras Git + repository inside the Source Directory, which is named poky + in this case: + + $ cd ~/poky + $ git clone git://git.yoctoproject.org/poky-extras poky-extras + Initialized empty Git repository in /home/scottrif/poky/poky-extras/.git/ + remote: Counting objects: 618, done. + remote: Compressing objects: 100% (558/558), done. + remote: Total 618 (delta 192), reused 307 (delta 39) + Receiving objects: 100% (618/618), 526.26 KiB | 111 KiB/s, done. + Resolving deltas: 100% (192/192), done. + + Supported Board + Support Packages (BSPs): + The Yocto Project provides a layer called meta-intel and + it is maintained in its own separate Git repository. + The meta-intel layer contains many supported + BSP Layers. + Similar considerations exist for setting up the meta-intel + layer. + You can get set up for BSP development one of two ways: tarball extraction or + with a local Git repository. + It is a good idea to use the same method that you used to set up the Source Directory. + Regardless of the method you use, the Yocto Project uses the following BSP layer + naming scheme: + + meta-<BSP_name> + + where <BSP_name> is the recognized BSP name. + Here are some examples: + + meta-crownbay + meta-emenlow + meta-n450 + + See the + "BSP Layers" + section in the Yocto Project Board Support Package (BSP) Developer's Guide for more + information on BSP Layers. + + Tarball Extraction: You can download any released + BSP tarball from the same + download site used + to get the Yocto Project release. + Once you have the tarball, just extract it into a directory of your choice. + Again, this method just produces a snapshot of the BSP layer in the form + of a hierarchical directory structure. + Git Repository Method: If you are working + with a local Git repository for your Source Directory, you should also use this method + to set up the meta-intel Git repository. + You can locate the meta-intel Git repository in the + "Yocto Metadata Layers" area of the Yocto Project Source Repositories at + . + Typically, you set up the meta-intel Git repository inside + the Source Directory. + For example, the following transcript shows the steps to clone the + meta-intel + Git repository inside the local poky Git repository. + + $ cd ~/poky + $ git clone git://git.yoctoproject.org/meta-intel.git + Initialized empty Git repository in /home/scottrif/poky/meta-intel/.git/ + remote: Counting objects: 3380, done. + remote: Compressing objects: 100% (2750/2750), done. + remote: Total 3380 (delta 1689), reused 227 (delta 113) + Receiving objects: 100% (3380/3380), 1.77 MiB | 128 KiB/s, done. + Resolving deltas: 100% (1689/1689), done. + + The same + + wiki page referenced earlier covers how to + set up the meta-intel Git repository. + + Eclipse Yocto Plug-in: If you are developing + applications using the Eclipse Integrated Development Environment (IDE), + you will need this plug-in. + See the + "Setting up the Eclipse IDE" + section for more information. + + +
+ +
+ Building Images + + + The build process creates an entire Linux distribution, including the toolchain, from source. + For more information on this topic, see the + "Building an Image" + section in the Yocto Project Quick Start. + + + + The build process is as follows: + + Make sure you have set up the Source Directory described in the + previous section. + Initialize the build environment by sourcing a build environment + script. + Optionally ensure the conf/local.conf configuration file, + which is found in the + Build Directory, + is set up how you want it. + This file defines many aspects of the build environment including + the target machine architecture through the + MACHINE variable, + the development machine's processor use through the + BB_NUMBER_THREADS and + PARALLEL_MAKE variables, and + a centralized tarball download directory through the + DL_DIR variable. + Build the image using the bitbake command. + If you want information on BitBake, see the user manual inculded in the + bitbake/doc/manual directory of the + Source Directory. + Run the image either on the actual hardware or using the QEMU + emulator. + + +
+ +
+ Using Pre-Built Binaries and QEMU + + + Another option you have to get started is to use pre-built binaries. + The Yocto Project provides many types of binaries with each release. + See the "Images" + chapter in the Yocto Project Reference Manual + for descriptions of the types of binaries that ship with a Yocto Project + release. + + + + Using a pre-built binary is ideal for developing software applications to run on your + target hardware. + To do this, you need to be able to access the appropriate cross-toolchain tarball for + the architecture on which you are developing. + If you are using an SDK type image, the image ships with the complete toolchain native to + the architecture. + If you are not using an SDK type image, you need to separately download and + install the stand-alone Yocto Project cross-toolchain tarball. + + + + Regardless of the type of image you are using, you need to download the pre-built kernel + that you will boot in the QEMU emulator and then download and extract the target root + filesystem for your target machine’s architecture. + You can get architecture-specific binaries and filesystems from + machines. + You can get installation scripts for stand-alone toolchains from + toolchains. + Once you have all your files, you set up the environment to emulate the hardware + by sourcing an environment setup script. + Finally, you start the QEMU emulator. + You can find details on all these steps in the + "Using Pre-Built Binaries and QEMU" + section of the Yocto Project Quick Start. + + + + Using QEMU to emulate your hardware can result in speed issues + depending on the target and host architecture mix. + For example, using the qemux86 image in the emulator + on an Intel-based 32-bit (x86) host machine is fast because the target and + host architectures match. + On the other hand, using the qemuarm image on the same Intel-based + host can be slower. + But, you still achieve faithful emulation of ARM-specific issues. + + + + To speed things up, the QEMU images support using distcc + to call a cross-compiler outside the emulated system. + If you used runqemu to start QEMU, and the + distccd application is present on the host system, any + BitBake cross-compiling toolchain available from the build system is automatically + used from within QEMU simply by calling distcc. + You can accomplish this by defining the cross-compiler variable + (e.g. export CC="distcc"). + Alternatively, if you are using a suitable SDK image or the appropriate + stand-alone toolchain is present in /opt/poky, + the toolchain is also automatically used. + + + + Several mechanisms exist that let you connect to the system running on the + QEMU emulator: + + QEMU provides a framebuffer interface that makes standard + consoles available. + Generally, headless embedded devices have a serial port. + If so, you can configure the operating system of the running image + to use that port to run a console. + The connection uses standard IP networking. + SSH servers exist in some QEMU images. + The core-image-sato QEMU image has a Dropbear secure + shell (ssh) server that runs with the root password disabled. + The core-image-basic and core-image-lsb QEMU images + have OpenSSH instead of Dropbear. + Including these SSH servers allow you to use standard ssh and + scp commands. + The core-image-minimal QEMU image, however, contains no ssh + server. + You can use a provided, user-space NFS server to boot the QEMU session + using a local copy of the root filesystem on the host. + In order to make this connection, you must extract a root filesystem tarball by using the + runqemu-extract-sdk command. + After running the command, you must then point the runqemu + script to the extracted directory instead of a root filesystem image file. + + +
+
+ -- cgit 1.2.3-korg