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-rwxr-xr-xmeta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch32
1 files changed, 0 insertions, 32 deletions
diff --git a/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch b/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch
deleted file mode 100755
index b75f402d82..0000000000
--- a/meta/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/0004-glcolorconvert-don-t-use-the-predefined-variable-nam.patch
+++ /dev/null
@@ -1,32 +0,0 @@
-From b069672ace2b762f400ca6d318571cbedf5141f2 Mon Sep 17 00:00:00 2001
-From: Matthew Waters <matthew@centricular.com>
-Date: Thu, 31 Mar 2016 20:00:37 +1100
-Subject: [PATCH 1/3] glcolorconvert: don't use the predefined variable name
- sample
-
-Using 'sample' as a variable name is an error in GLES3
-
-Upstream-Status: Backport [1.9.1]
----
- gst-libs/gst/gl/gstglcolorconvert.c | 4 ++--
- 1 file changed, 2 insertions(+), 2 deletions(-)
-
-diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c
-index f478faa..c23624f 100644
---- a/gst-libs/gst/gl/gstglcolorconvert.c
-+++ b/gst-libs/gst/gl/gstglcolorconvert.c
-@@ -261,9 +261,9 @@ static const struct shader_templ templ_RGB_to_PLANAR_YUV =
- " for (int j = 0; j < int(chroma_sampling.y); j++) {\n"
- " int n = (i+1)*(j+1);\n"
- " delta.y = float(j);\n"
-- " vec4 sample = texture2D(tex, (chroma_pos + delta) / unnormalization).%c%c%c%c;\n"
-+ " vec4 s = texture2D(tex, (chroma_pos + delta) / unnormalization).%c%c%c%c;\n"
- /* rolling average */
-- " uv_texel = (float(n-1) * uv_texel + sample) / float(n);\n"
-+ " uv_texel = (float(n-1) * uv_texel + s) / float(n);\n"
- " }\n"
- " }\n"
- "}\n"
---
-1.9.1
-