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-rw-r--r--meta/recipes-devtools/qemu/qemu/disable-grabs.patch72
1 files changed, 72 insertions, 0 deletions
diff --git a/meta/recipes-devtools/qemu/qemu/disable-grabs.patch b/meta/recipes-devtools/qemu/qemu/disable-grabs.patch
new file mode 100644
index 0000000000..41726b1c87
--- /dev/null
+++ b/meta/recipes-devtools/qemu/qemu/disable-grabs.patch
@@ -0,0 +1,72 @@
+When the pointer enters the Qemu window it calls SDL_WM_GrabInput, which calls
+XGrabPointer in a busyloop until it returns GrabSuccess. However if there's already
+a pointer grab (screen is locked, a menu is open) then qemu will hang until the
+grab can be taken. In the specific case of a headless X server on an autobuilder, once
+the screensaver has kicked in any qemu instance that appears underneath the
+pointer will hang.
+
+I'm not entirely sure why pointer grabs are required (the documentation
+explicitly says it doesn't do grabs when using a tablet, which we are) so wrap
+them in a conditional that can be set by the autobuilder environment, preserving
+the current grabbing behaviour for everyone else.
+
+Upstream-Status: Pending
+Signed-off-by: Ross Burton <ross.burton@intel.com>
+
+From 4b1988ecb01a178269ec0513a75f2ec620c7ef6a Mon Sep 17 00:00:00 2001
+From: Ross Burton <ross.burton@intel.com>
+Date: Wed, 18 Sep 2013 14:04:54 +0100
+Subject: [PATCH] sdl.c: allow user to disable pointer grabs
+
+Signed-off-by: Ross Burton <ross.burton@intel.com>
+Signed-off-by: Eric BĂ©nard <eric@eukrea.com>
+---
+ ui/sdl.c | 12 ++++++++++--
+ 1 file changed, 10 insertions(+), 2 deletions(-)
+
+diff --git a/ui/sdl.c b/ui/sdl.c
+index 39a42d6..9b8abe5 100644
+--- a/ui/sdl.c
++++ b/ui/sdl.c
+@@ -59,6 +59,10 @@ static SDL_Cursor *guest_sprite = NULL;
+ static SDL_PixelFormat host_format;
+ static int scaling_active = 0;
+ static Notifier mouse_mode_notifier;
++#ifndef True
++#define True 1
++#endif
++static doing_grabs = True;
+
+ static void sdl_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h)
+@@ -384,14 +388,16 @@ static void sdl_grab_start(void)
+ SDL_WarpMouse(guest_x, guest_y);
+ } else
+ sdl_hide_cursor();
+- SDL_WM_GrabInput(SDL_GRAB_ON);
++ if (doing_grabs)
++ SDL_WM_GrabInput(SDL_GRAB_ON);
+ gui_grab = 1;
+ sdl_update_caption();
+ }
+
+ static void sdl_grab_end(void)
+ {
+- SDL_WM_GrabInput(SDL_GRAB_OFF);
++ if (doing_grabs)
++ SDL_WM_GrabInput(SDL_GRAB_OFF);
+ gui_grab = 0;
+ sdl_show_cursor();
+ sdl_update_caption();
+@@ -909,6 +915,8 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
+ * This requires SDL >= 1.2.14. */
+ setenv("SDL_DISABLE_LOCK_KEYS", "1", 1);
+
++ doing_grabs = (getenv("QEMU_DONT_GRAB") == NULL);
++
+ flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
+ if (SDL_Init (flags)) {
+ fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
+--
+1.8.3.1
+