diff options
Diffstat (limited to 'meta/recipes-devtools/binutils/binutils/0020-CVE-2023-22608-1.patch')
-rw-r--r-- | meta/recipes-devtools/binutils/binutils/0020-CVE-2023-22608-1.patch | 506 |
1 files changed, 506 insertions, 0 deletions
diff --git a/meta/recipes-devtools/binutils/binutils/0020-CVE-2023-22608-1.patch b/meta/recipes-devtools/binutils/binutils/0020-CVE-2023-22608-1.patch new file mode 100644 index 0000000000..18d4ac5f9d --- /dev/null +++ b/meta/recipes-devtools/binutils/binutils/0020-CVE-2023-22608-1.patch @@ -0,0 +1,506 @@ +From 116aac1447ee92df25599859293752648e3c6ea0 Mon Sep 17 00:00:00 2001 +From: "Steinar H. Gunderson" <sesse@google.com> +Date: Fri, 20 May 2022 16:10:34 +0200 +Subject: [PATCH] add a trie to map quickly from address range to compilation +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + + unit +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +When using perf to profile large binaries, _bfd_dwarf2_find_nearest_line() +becomes a hotspot, as perf wants to get line number information +(for inline-detection purposes) for each and every sample. In Chromium +in particular (the content_shell binary), this entails going through +475k address ranges, which takes a long time when done repeatedly. + +Add a radix-256 trie over the address space to quickly map address to +compilation unit spaces; for content_shell, which is 1.6 GB when some +(but not full) debug information turned is on, we go from 6 ms to +0.006 ms (6 µs) for each lookup from address to compilation unit, a 1000x +speedup. + +There is a modest RAM increase of 180 MB in this binary (the existing +linked list over ranges uses about 10 MB, and the entire perf job uses +between 2-3 GB for a medium-size profile); for smaller binaries with few +ranges, there should be hardly any extra RAM usage at all. + +Upstream-Status: Backport [https://sourceware.org/git/?p=binutils-gdb.git;a=commitdiff;h=b43771b045fb5616da3964f2994eefbe8ae70d32] + +CVE: CVE-2023-22608 + +Signed-off-by: Yash Shinde <Yash.Shinde@windriver.com> + +--- + bfd/dwarf2.c | 326 ++++++++++++++++++++++++++++++++++++++++++++++++--- + 1 file changed, 312 insertions(+), 14 deletions(-) + +diff --git a/bfd/dwarf2.c b/bfd/dwarf2.c +index fdf071c3..0ae50a37 100644 +--- a/bfd/dwarf2.c ++++ b/bfd/dwarf2.c +@@ -82,6 +82,77 @@ struct adjusted_section + bfd_vma adj_vma; + }; + ++/* A trie to map quickly from address range to compilation unit. ++ ++ This is a fairly standard radix-256 trie, used to quickly locate which ++ compilation unit any given address belongs to. Given that each compilation ++ unit may register hundreds of very small and unaligned ranges (which may ++ potentially overlap, due to inlining and other concerns), and a large ++ program may end up containing hundreds of thousands of such ranges, we cannot ++ scan through them linearly without undue slowdown. ++ ++ We use a hybrid trie to avoid memory explosion: There are two types of trie ++ nodes, leaves and interior nodes. (Almost all nodes are leaves, so they ++ take up the bulk of the memory usage.) Leaves contain a simple array of ++ ranges (high/low address) and which compilation unit contains those ranges, ++ and when we get to a leaf, we scan through it linearly. Interior nodes ++ contain pointers to 256 other nodes, keyed by the next byte of the address. ++ So for a 64-bit address like 0x1234567abcd, we would start at the root and go ++ down child[0x00]->child[0x00]->child[0x01]->child[0x23]->child[0x45] etc., ++ until we hit a leaf. (Nodes are, in general, leaves until they exceed the ++ default allocation of 16 elements, at which point they are converted to ++ interior node if possible.) This gives us near-constant lookup times; ++ the only thing that can be costly is if there are lots of overlapping ranges ++ within a single 256-byte segment of the binary, in which case we have to ++ scan through them all to find the best match. ++ ++ For a binary with few ranges, we will in practice only have a single leaf ++ node at the root, containing a simple array. Thus, the scheme is efficient ++ for both small and large binaries. ++ */ ++ ++/* Experiments have shown 16 to be a memory-efficient default leaf size. ++ The only case where a leaf will hold more memory than this, is at the ++ bottomost level (covering 256 bytes in the binary), where we'll expand ++ the leaf to be able to hold more ranges if needed. ++ */ ++#define TRIE_LEAF_SIZE 16 ++ ++/* All trie_node pointers will really be trie_leaf or trie_interior, ++ but they have this common head. */ ++struct trie_node ++{ ++ /* If zero, we are an interior node. ++ Otherwise, how many ranges we have room for in this leaf. */ ++ unsigned int num_room_in_leaf; ++}; ++ ++struct trie_leaf ++{ ++ struct trie_node head; ++ unsigned int num_stored_in_leaf; ++ struct { ++ struct comp_unit *unit; ++ bfd_vma low_pc, high_pc; ++ } ranges[TRIE_LEAF_SIZE]; ++}; ++ ++struct trie_interior ++{ ++ struct trie_node head; ++ struct trie_node *children[256]; ++}; ++ ++static struct trie_node *alloc_trie_leaf (bfd *abfd) ++{ ++ struct trie_leaf *leaf = ++ bfd_zalloc (abfd, sizeof (struct trie_leaf)); ++ if (leaf == NULL) ++ return NULL; ++ leaf->head.num_room_in_leaf = TRIE_LEAF_SIZE; ++ return &leaf->head; ++} ++ + struct dwarf2_debug_file + { + /* The actual bfd from which debug info was loaded. Might be +@@ -139,6 +210,9 @@ struct dwarf2_debug_file + /* A list of all previously read comp_units. */ + struct comp_unit *all_comp_units; + ++ /* A list of all previously read comp_units with no ranges (yet). */ ++ struct comp_unit *all_comp_units_without_ranges; ++ + /* Last comp unit in list above. */ + struct comp_unit *last_comp_unit; + +@@ -147,6 +221,9 @@ struct dwarf2_debug_file + + /* Hash table to map offsets to decoded abbrevs. */ + htab_t abbrev_offsets; ++ ++ /* Root of a trie to map addresses to compilation units. */ ++ struct trie_node *trie_root; + }; + + struct dwarf2_debug +@@ -220,6 +297,11 @@ struct comp_unit + /* Chain the previously read compilation units. */ + struct comp_unit *next_unit; + ++ /* Chain the previously read compilation units that have no ranges yet. ++ We scan these separately when we have a trie over the ranges. ++ Unused if arange.high != 0. */ ++ struct comp_unit *next_unit_without_ranges; ++ + /* Likewise, chain the compilation unit read after this one. + The comp units are stored in reversed reading order. */ + struct comp_unit *prev_unit; +@@ -296,6 +378,10 @@ struct comp_unit + + /* TRUE if symbols are cached in hash table for faster lookup by name. */ + bool cached; ++ ++ /* Used when iterating over trie leaves to know which units we have ++ already seen in this iteration. */ ++ bool mark; + }; + + /* This data structure holds the information of an abbrev. */ +@@ -1766,9 +1852,189 @@ concat_filename (struct line_info_table *table, unsigned int file) + return strdup (filename); + } + ++/* Number of bits in a bfd_vma. */ ++#define VMA_BITS (8 * sizeof (bfd_vma)) ++ ++/* Check whether [low1, high1) can be combined with [low2, high2), ++ i.e., they touch or overlap. */ ++static bool ranges_overlap (bfd_vma low1, ++ bfd_vma high1, ++ bfd_vma low2, ++ bfd_vma high2) ++{ ++ if (low1 == low2 || high1 == high2) ++ return true; ++ ++ /* Sort so that low1 is below low2. */ ++ if (low1 > low2) ++ { ++ bfd_vma tmp; ++ ++ tmp = low1; ++ low1 = low2; ++ low2 = tmp; ++ ++ tmp = high1; ++ high1 = high2; ++ high2 = tmp; ++ } ++ ++ /* We touch iff low2 == high1. ++ We overlap iff low2 is within [low1, high1). */ ++ return (low2 <= high1); ++} ++ ++/* Insert an address range in the trie mapping addresses to compilation units. ++ Will return the new trie node (usually the same as is being sent in, but ++ in case of a leaf-to-interior conversion, or expansion of a leaf, it may be ++ different), or NULL on failure. ++ */ ++static struct trie_node *insert_arange_in_trie(bfd *abfd, ++ struct trie_node *trie, ++ bfd_vma trie_pc, ++ unsigned int trie_pc_bits, ++ struct comp_unit *unit, ++ bfd_vma low_pc, ++ bfd_vma high_pc) ++{ ++ bfd_vma clamped_low_pc, clamped_high_pc; ++ int ch, from_ch, to_ch; ++ bool is_full_leaf = false; ++ ++ /* See if we can extend any of the existing ranges. This merging ++ isn't perfect (if merging opens up the possibility of merging two existing ++ ranges, we won't find them), but it takes the majority of the cases. */ ++ if (trie->num_room_in_leaf > 0) ++ { ++ struct trie_leaf *leaf = (struct trie_leaf *) trie; ++ unsigned int i; ++ ++ for (i = 0; i < leaf->num_stored_in_leaf; ++i) ++ { ++ if (leaf->ranges[i].unit == unit && ++ ranges_overlap(low_pc, high_pc, ++ leaf->ranges[i].low_pc, leaf->ranges[i].high_pc)) ++ { ++ if (low_pc < leaf->ranges[i].low_pc) ++ leaf->ranges[i].low_pc = low_pc; ++ if (high_pc > leaf->ranges[i].high_pc) ++ leaf->ranges[i].high_pc = high_pc; ++ return trie; ++ } ++ } ++ ++ is_full_leaf = leaf->num_stored_in_leaf == trie->num_room_in_leaf; ++ } ++ ++ /* If we're a leaf with no more room and we're _not_ at the bottom, ++ convert to an interior node. */ ++ if (is_full_leaf && trie_pc_bits < VMA_BITS) ++ { ++ const struct trie_leaf *leaf = (struct trie_leaf *) trie; ++ unsigned int i; ++ ++ trie = bfd_zalloc (abfd, sizeof (struct trie_interior)); ++ if (!trie) ++ return NULL; ++ is_full_leaf = false; ++ ++ /* TODO: If we wanted to save a little more memory at the cost of ++ complexity, we could have reused the old leaf node as one of the ++ children of the new interior node, instead of throwing it away. */ ++ for (i = 0; i < leaf->num_stored_in_leaf; ++i) ++ { ++ if (!insert_arange_in_trie (abfd, trie, trie_pc, trie_pc_bits, ++ leaf->ranges[i].unit, leaf->ranges[i].low_pc, ++ leaf->ranges[i].high_pc)) ++ return NULL; ++ } ++ } ++ ++ /* If we're a leaf with no more room and we _are_ at the bottom, ++ we have no choice but to just make it larger. */ ++ if (is_full_leaf) ++ { ++ const struct trie_leaf *leaf = (struct trie_leaf *) trie; ++ unsigned int new_room_in_leaf = trie->num_room_in_leaf * 2; ++ struct trie_leaf *new_leaf; ++ ++ new_leaf = bfd_zalloc (abfd, ++ sizeof (struct trie_leaf) + ++ (new_room_in_leaf - TRIE_LEAF_SIZE) * sizeof (leaf->ranges[0])); ++ new_leaf->head.num_room_in_leaf = new_room_in_leaf; ++ new_leaf->num_stored_in_leaf = leaf->num_stored_in_leaf; ++ ++ memcpy (new_leaf->ranges, ++ leaf->ranges, ++ leaf->num_stored_in_leaf * sizeof (leaf->ranges[0])); ++ trie = &new_leaf->head; ++ is_full_leaf = false; ++ ++ /* Now the insert below will go through. */ ++ } ++ ++ /* If we're a leaf (now with room), we can just insert at the end. */ ++ if (trie->num_room_in_leaf > 0) ++ { ++ struct trie_leaf *leaf = (struct trie_leaf *) trie; ++ ++ unsigned int i = leaf->num_stored_in_leaf++; ++ leaf->ranges[i].unit = unit; ++ leaf->ranges[i].low_pc = low_pc; ++ leaf->ranges[i].high_pc = high_pc; ++ return trie; ++ } ++ ++ /* Now we are definitely an interior node, so recurse into all ++ the relevant buckets. */ ++ ++ /* Clamp the range to the current trie bucket. */ ++ clamped_low_pc = low_pc; ++ clamped_high_pc = high_pc; ++ if (trie_pc_bits > 0) ++ { ++ bfd_vma bucket_high_pc = ++ trie_pc + ((bfd_vma)-1 >> trie_pc_bits); /* Inclusive. */ ++ if (clamped_low_pc < trie_pc) ++ clamped_low_pc = trie_pc; ++ if (clamped_high_pc > bucket_high_pc) ++ clamped_high_pc = bucket_high_pc; ++ } ++ ++ /* Insert the ranges in all buckets that it spans. */ ++ from_ch = (clamped_low_pc >> (VMA_BITS - trie_pc_bits - 8)) & 0xff; ++ to_ch = ((clamped_high_pc - 1) >> (VMA_BITS - trie_pc_bits - 8)) & 0xff; ++ for (ch = from_ch; ch <= to_ch; ++ch) ++ { ++ struct trie_interior *interior = (struct trie_interior *) trie; ++ struct trie_node *child = interior->children[ch]; ++ ++ if (child == NULL) ++ { ++ child = alloc_trie_leaf (abfd); ++ if (!child) ++ return NULL; ++ } ++ child = insert_arange_in_trie (abfd, ++ child, ++ trie_pc + ((bfd_vma)ch << (VMA_BITS - trie_pc_bits - 8)), ++ trie_pc_bits + 8, ++ unit, ++ low_pc, ++ high_pc); ++ if (!child) ++ return NULL; ++ ++ interior->children[ch] = child; ++ } ++ ++ return trie; ++} ++ ++ + static bool +-arange_add (const struct comp_unit *unit, struct arange *first_arange, +- bfd_vma low_pc, bfd_vma high_pc) ++arange_add (struct comp_unit *unit, struct arange *first_arange, ++ struct trie_node **trie_root, bfd_vma low_pc, bfd_vma high_pc) + { + struct arange *arange; + +@@ -1776,6 +2042,19 @@ arange_add (const struct comp_unit *unit, struct arange *first_arange, + if (low_pc == high_pc) + return true; + ++ if (trie_root != NULL) ++ { ++ *trie_root = insert_arange_in_trie (unit->file->bfd_ptr, ++ *trie_root, ++ 0, ++ 0, ++ unit, ++ low_pc, ++ high_pc); ++ if (*trie_root == NULL) ++ return false; ++ } ++ + /* If the first arange is empty, use it. */ + if (first_arange->high == 0) + { +@@ -2410,7 +2689,8 @@ decode_line_info (struct comp_unit *unit) + low_pc = address; + if (address > high_pc) + high_pc = address; +- if (!arange_add (unit, &unit->arange, low_pc, high_pc)) ++ if (!arange_add (unit, &unit->arange, &unit->file->trie_root, ++ low_pc, high_pc)) + goto line_fail; + break; + case DW_LNE_set_address: +@@ -3134,7 +3414,7 @@ find_abstract_instance (struct comp_unit *unit, + + static bool + read_ranges (struct comp_unit *unit, struct arange *arange, +- bfd_uint64_t offset) ++ struct trie_node **trie_root, bfd_uint64_t offset) + { + bfd_byte *ranges_ptr; + bfd_byte *ranges_end; +@@ -3169,7 +3449,7 @@ read_ranges (struct comp_unit *unit, struct arange *arange, + base_address = high_pc; + else + { +- if (!arange_add (unit, arange, ++ if (!arange_add (unit, arange, trie_root, + base_address + low_pc, base_address + high_pc)) + return false; + } +@@ -3179,7 +3459,7 @@ read_ranges (struct comp_unit *unit, struct arange *arange, + + static bool + read_rnglists (struct comp_unit *unit, struct arange *arange, +- bfd_uint64_t offset) ++ struct trie_node **trie_root, bfd_uint64_t offset) + { + bfd_byte *rngs_ptr; + bfd_byte *rngs_end; +@@ -3253,19 +3533,19 @@ read_rnglists (struct comp_unit *unit, struct arange *arange, + return false; + } + +- if (!arange_add (unit, arange, low_pc, high_pc)) ++ if (!arange_add (unit, arange, trie_root, low_pc, high_pc)) + return false; + } + } + + static bool + read_rangelist (struct comp_unit *unit, struct arange *arange, +- bfd_uint64_t offset) ++ struct trie_node **trie_root, bfd_uint64_t offset) + { + if (unit->version <= 4) +- return read_ranges (unit, arange, offset); ++ return read_ranges (unit, arange, trie_root, offset); + else +- return read_rnglists (unit, arange, offset); ++ return read_rnglists (unit, arange, trie_root, offset); + } + + static struct funcinfo * +@@ -3563,7 +3843,8 @@ scan_unit_for_symbols (struct comp_unit *unit) + + case DW_AT_ranges: + if (is_int_form (&attr) +- && !read_rangelist (unit, &func->arange, attr.u.val)) ++ && !read_rangelist (unit, &func->arange, ++ &unit->file->trie_root, attr.u.val)) + goto fail; + break; + +@@ -3679,7 +3960,8 @@ scan_unit_for_symbols (struct comp_unit *unit) + + if (func && high_pc != 0) + { +- if (!arange_add (unit, &func->arange, low_pc, high_pc)) ++ if (!arange_add (unit, &func->arange, &unit->file->trie_root, ++ low_pc, high_pc)) + goto fail; + } + } +@@ -3874,7 +4156,8 @@ parse_comp_unit (struct dwarf2_debug *stash, + + case DW_AT_ranges: + if (is_int_form (&attr) +- && !read_rangelist (unit, &unit->arange, attr.u.val)) ++ && !read_rangelist (unit, &unit->arange, ++ &unit->file->trie_root, attr.u.val)) + return NULL; + break; + +@@ -3916,7 +4199,8 @@ parse_comp_unit (struct dwarf2_debug *stash, + high_pc += low_pc; + if (high_pc != 0) + { +- if (!arange_add (unit, &unit->arange, low_pc, high_pc)) ++ if (!arange_add (unit, &unit->arange, &unit->file->trie_root, ++ low_pc, high_pc)) + return NULL; + } + +@@ -4747,6 +5031,14 @@ _bfd_dwarf2_slurp_debug_info (bfd *abfd, bfd *debug_bfd, + if (!stash->alt.abbrev_offsets) + return false; + ++ stash->f.trie_root = alloc_trie_leaf (abfd); ++ if (!stash->f.trie_root) ++ return false; ++ ++ stash->alt.trie_root = alloc_trie_leaf (abfd); ++ if (!stash->alt.trie_root) ++ return false; ++ + *pinfo = stash; + + if (debug_bfd == NULL) +@@ -4918,6 +5210,12 @@ stash_comp_unit (struct dwarf2_debug *stash, struct dwarf2_debug_file *file) + each->next_unit = file->all_comp_units; + file->all_comp_units = each; + ++ if (each->arange.high == 0) ++ { ++ each->next_unit_without_ranges = file->all_comp_units_without_ranges; ++ file->all_comp_units_without_ranges = each->next_unit_without_ranges; ++ } ++ + file->info_ptr += length; + return each; + } |