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authorRoss Burton <ross@burtonini.com>2021-04-09 16:00:14 +0100
committerAnuj Mittal <anuj.mittal@intel.com>2021-04-23 16:18:03 +0800
commitbece9af0991776926004fc12c4d6ec542bc9957c (patch)
tree8f8587758feaece9f5aee3b3f1a3187572e28829 /meta/recipes-graphics
parentb4c312c72c180c26691af83c0df43384e533dca5 (diff)
downloadopenembedded-core-contrib-bece9af0991776926004fc12c4d6ec542bc9957c.tar.gz
glslang: strip whitespace in pkgconfig file
Whilst pkg-config is fine with .pc files containing leading whitespace, pkgconf is less forgiving. Signed-off-by: Ross Burton <ross.burton@arm.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org> (cherry picked from commit 14bfe5f15f78c1bc049868633fd6fa19feb5a70c) Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
Diffstat (limited to 'meta/recipes-graphics')
-rw-r--r--meta/recipes-graphics/glslang/glslang/0001-generate-glslang-pkg-config.patch22
1 files changed, 11 insertions, 11 deletions
diff --git a/meta/recipes-graphics/glslang/glslang/0001-generate-glslang-pkg-config.patch b/meta/recipes-graphics/glslang/glslang/0001-generate-glslang-pkg-config.patch
index ef092f17a14..cddd3309718 100644
--- a/meta/recipes-graphics/glslang/glslang/0001-generate-glslang-pkg-config.patch
+++ b/meta/recipes-graphics/glslang/glslang/0001-generate-glslang-pkg-config.patch
@@ -34,14 +34,14 @@ index 00000000..64b6882d
--- /dev/null
+++ b/glslang/glslang.pc.cmake.in
@@ -0,0 +1,11 @@
-+ prefix=@CMAKE_INSTALL_PREFIX@
-+ exec_prefix=@CMAKE_INSTALL_PREFIX@
-+ libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@
-+ includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
-+
-+ Name: @PROJECT_NAME@
-+ Description: OpenGL and OpenGL ES shader front end and validator
-+ Requires:
-+ Version: @GLSLANG_VERSION@
-+ Libs: -L${libdir} -lglslang -lOSDependent -lHLSL -lOGLCompiler -lSPVRemapper
-+ Cflags: -I${includedir}
++prefix=@CMAKE_INSTALL_PREFIX@
++exec_prefix=@CMAKE_INSTALL_PREFIX@
++libdir=${exec_prefix}/@CMAKE_INSTALL_LIBDIR@
++includedir=${prefix}/@CMAKE_INSTALL_INCLUDEDIR@
++
++Name: @PROJECT_NAME@
++Description: OpenGL and OpenGL ES shader front end and validator
++Requires:
++Version: @GLSLANG_VERSION@
++Libs: -L${libdir} -lglslang -lOSDependent -lHLSL -lOGLCompiler -lSPVRemapper
++Cflags: -I${includedir}