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author | Scott Rifenbark <scott.m.rifenbark@intel.com> | 2012-09-14 13:04:42 -0700 |
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committer | Richard Purdie <richard.purdie@linuxfoundation.org> | 2012-09-24 16:36:05 +0100 |
commit | 7bff7a05c63b1c25b7488afcd64a4e83d491f0a7 (patch) | |
tree | d2d4955a5aca6c58e28ea011ec4f0e4419cc407a | |
parent | 21ce4e481ee812aa17ba5a08b327d91fa241c4c5 (diff) | |
download | openembedded-core-contrib-7bff7a05c63b1c25b7488afcd64a4e83d491f0a7.tar.gz |
documentation/yocto-project-qs/yocto-project-qs.xml: Minor corrections
A few minor corrections to fix some wordings.
(From yocto-docs rev: de71001992150da685a70389e28313df609d6521)
Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
-rw-r--r-- | documentation/yocto-project-qs/yocto-project-qs.xml | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/documentation/yocto-project-qs/yocto-project-qs.xml b/documentation/yocto-project-qs/yocto-project-qs.xml index 3fde5b7d08..9800338e90 100644 --- a/documentation/yocto-project-qs/yocto-project-qs.xml +++ b/documentation/yocto-project-qs/yocto-project-qs.xml @@ -537,9 +537,9 @@ Toolchains are available for 32-bit and 64-bit development systems from the <filename>i686</filename> and <filename>x86-64</filename> directories, respectively. Each type of development system supports five target architectures. - The names of the tarballs are such that a string representing the host system appears - first in the filename and then is immediately followed by a string representing - the target architecture. + The names of the tarball installer scripts are such that a string representing the + host system appears first in the filename and then is immediately followed by a + string representing the target architecture. </para> <literallayout class='monospaced'> @@ -735,7 +735,7 @@ pages. </para> </footnote> - gives you a very fast description of how to use the Yocto Project to build images + gives you a minimal description of how to use the Yocto Project to build images for a BeagleBoard xM starting from scratch. The steps were performed on a 64-bit Ubuntu 10.04 system. </para> @@ -777,16 +777,18 @@ <title>Initializing the Build Environment</title> <para> - From the parent directory of local source directory, initialize your environment - and provide a meaningful + From the parent directory your + <ulink url='&YOCTO_DOCS_DEV_URL;#source-directory'>source directory</ulink>, + initialize your environment and provide a meaningful <ulink url='&YOCTO_DOCS_DEV_URL;#build-directory'>build directory</ulink> name: <literallayout class='monospaced'> - $ source poky/oe-init-build-env mybuilds + $ source poky/&OE_INIT_FILE; mybuilds </literallayout> At this point, the <filename>mybuilds</filename> directory has been created for you and it is now your current working directory. - If you don't provide your own directory name it defaults to <filename>build</filename>. + If you don't provide your own directory name it defaults to <filename>build</filename>, + which is inside the source directory. </para> </section> @@ -851,7 +853,7 @@ $ bitbake -c fetchall core-image-minimal </literallayout> This variation guarantees that you have all the sources for that BitBake target - should you to disconnect from the net and want to do the build later offline. + should you disconnect from the net and want to do the build later offline. </para></listitem> <listitem><para>Specify to continue the build even if BitBake encounters an error. By default, BitBake aborts the build when it encounters an error. |