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-rw-r--r--recipes-graphics/libsdl/libsdl-qpe-1.2.9/agawa-piro-mickey-1.2.9.patch2054
1 files changed, 2054 insertions, 0 deletions
diff --git a/recipes-graphics/libsdl/libsdl-qpe-1.2.9/agawa-piro-mickey-1.2.9.patch b/recipes-graphics/libsdl/libsdl-qpe-1.2.9/agawa-piro-mickey-1.2.9.patch
new file mode 100644
index 0000000..d7c5614
--- /dev/null
+++ b/recipes-graphics/libsdl/libsdl-qpe-1.2.9/agawa-piro-mickey-1.2.9.patch
@@ -0,0 +1,2054 @@
+diff -Naur SDL-1.2.9-orig/src/video/fbcon/SDL_fbevents.c SDL-1.2.9/src/video/fbcon/SDL_fbevents.c
+--- SDL-1.2.9-orig/src/video/fbcon/SDL_fbevents.c 2005-01-04 20:04:14.000000000 +0100
++++ SDL-1.2.9/src/video/fbcon/SDL_fbevents.c 2007-03-12 20:54:14.000000000 +0100
+@@ -60,7 +60,13 @@
+ #ifndef GPM_NODE_FIFO
+ #define GPM_NODE_FIFO "/dev/gpmdata"
+ #endif
++#define POINTERCAL "/etc/pointercal"
+
++static struct SDL_cal {
++ long ok;
++ long a, b, c, d, e, f, s;
++ long rotate;
++} cal = { 0 };
+
+ /* The translation tables from a console scancode to a SDL keysym */
+ #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT)
+@@ -317,6 +323,7 @@
+ MOUSE_MS,
+ MOUSE_BM,
+ MOUSE_ELO,
++ TS_SLC7X0,
+ NUM_MOUSE_DRVS
+ } mouse_drv = MOUSE_NONE;
+
+@@ -500,6 +507,9 @@
+ mousedev = getenv("SDL_MOUSEDEV");
+ mouse_fd = -1;
+
++ const char *sdl_rot_flag;
++ sdl_rot_flag = getenv("SDL_FBROT");
++
+ /* ELO TOUCHSCREEN SUPPORT */
+
+ if( (mousedrv != NULL) && (strcmp(mousedrv, "ELO") == 0) ) {
+@@ -601,9 +611,39 @@
+ mouse_drv = MOUSE_MS;
+ }
+ }
++ /* Default to a SLC7X0 touch screen */
++ if ( mouse_fd < 0 ) {
++ mousedev = "/dev/ts";
++ mouse_fd = open(mousedev, O_RDONLY, 0);
++ if ( mouse_fd >= 0 ) {
++ FILE *pcal;
++ cal.ok = 0;
++ pcal = fopen(POINTERCAL, "r");
++ if(pcal == NULL){
++ fprintf(stderr, "Warning: cannot open " POINTERCAL ".\n");
++ }else{
++ int n;
++ n = fscanf(pcal, "%d %d %d %d %d %d %d",
++ &cal.a, &cal.b, &cal.c, &cal.d, &cal.e, &cal.f, &cal.s);
++ if(n != 7){
++ fprintf(stderr, "Warning: " POINTERCAL " is unknown format.\n");
++ }else{
++ cal.ok = 1;
++ }
++ fclose(pcal);
++ }
++ if ( sdl_rot_flag == NULL ) {
++ cal.rotate = 0;
++ } else {
++ cal.rotate = atoi(sdl_rot_flag);
++ }
++ mouse_drv = TS_SLC7X0;
++ }
++ }
+ if ( mouse_fd < 0 ) {
+ mouse_drv = MOUSE_NONE;
+ }
++
+ return(mouse_fd);
+ }
+
+@@ -678,6 +718,10 @@
+ packetsize = ELO_PACKET_SIZE;
+ relative = 0;
+ break;
++ case TS_SLC7X0:
++ packetsize = 8;
++ relative = 0;
++ break;
+ case NUM_MOUSE_DRVS:
+ /* Uh oh.. */
+ packetsize = 0;
+@@ -810,6 +854,25 @@
+ */
+
+ case MOUSE_ELO:
++ case TS_SLC7X0:
++ /* Get current mouse state */
++ button = ((mousebuf[i+1] << 8)+mousebuf[i])/500;
++ dx = (mousebuf[i+3] << 8)+mousebuf[i+2];
++ dy = (mousebuf[i+5] << 8)+mousebuf[i+4];
++ if(cal.ok){
++ long X, Y;
++ X = (cal.a * dx + cal.b * dy + cal.c) / cal.s;
++ Y = (cal.d * dx + cal.e * dy + cal.f) / cal.s;
++ dx = X;
++ dy = Y;
++ }
++ if(cal.rotate == 3){
++ int tmp;
++ tmp=dx;
++ dx = dy;
++ dy = 480-tmp;
++ }
++ break;
+ case NUM_MOUSE_DRVS:
+ /* Uh oh.. */
+ dx = 0;
+diff -Naur SDL-1.2.9-orig/src/video/fbcon/SDL_fbvideo.c SDL-1.2.9/src/video/fbcon/SDL_fbvideo.c
+--- SDL-1.2.9-orig/src/video/fbcon/SDL_fbvideo.c 2005-02-12 19:03:54.000000000 +0100
++++ SDL-1.2.9/src/video/fbcon/SDL_fbvideo.c 2007-03-12 20:54:14.000000000 +0100
+@@ -51,7 +51,7 @@
+ #include "SDL_fbmatrox.h"
+ #include "SDL_fbriva.h"
+
+-
++/* #define FBCON_DEBUG 1 */
+ #if defined(i386) && defined(FB_TYPE_VGA_PLANES)
+ #define VGA16_FBCON_SUPPORT
+ #ifndef FB_AUX_VGA_PLANES_VGA4
+@@ -76,9 +76,11 @@
+ { 0, 0, 720, 576 }, /* PAL */
+ { 0, 0, 720, 480 }, /* NTSC */
+ { 0, 0, 640, 480 }, /* 16 bpp: 0x111, or 273 */
++ { 0, 0, 480, 640 },
+ { 0, 0, 640, 400 }, /* 8 bpp: 0x100, or 256 */
+ { 0, 0, 512, 384 },
+ { 0, 0, 320, 240 },
++ { 0, 0, 240, 320 },
+ { 0, 0, 320, 200 }
+ };
+ static const struct {
+@@ -112,9 +114,11 @@
+ */
+ { 320, 200, 79440, 16, 16, 20, 4, 48, 1, 0, 2 }, /* 70 Hz */
+ { 320, 240, 63492, 16, 16, 16, 4, 48, 2, 0, 2 }, /* 72 Hz */
++ { 240, 320, 63492, 16, 16, 16, 4, 48, 3, 0, 2 }, /* 72 Hz */
+ { 512, 384, 49603, 48, 16, 16, 1, 64, 3, 0, 0 }, /* 78 Hz */
+ { 640, 400, 31746, 96, 32, 41, 1, 64, 3, 2, 0 }, /* 85 Hz */
+ { 640, 480, 31746, 120, 16, 16, 1, 64, 3, 0, 0 }, /* 75 Hz */
++ { 480, 640, 31746, 120, 16, 16, 1, 64, 4, 0, 0 }, /* 75 Hz */
+ { 768, 576, 26101, 144, 16, 28, 6, 112, 4, 0, 0 }, /* 60 Hz */
+ { 800, 600, 20000, 64, 56, 23, 37, 120, 6, 3, 0 }, /* 72 Hz */
+ { 960, 720, 17686, 144, 24, 28, 8, 112, 4, 0, 0 }, /* 60 Hz */
+@@ -152,6 +156,10 @@
+ struct fb_var_screeninfo *vinfo);
+ static void FB_RestorePalette(_THIS);
+
++static char *console_fd_buf;
++static char *mapped_mem_fb;
++static int rotation_flag;
++
+ /* FB driver bootstrap functions */
+
+ static int FB_Available(void)
+@@ -241,18 +249,30 @@
+
+ mode_okay = 0;
+ vinfo->bits_per_pixel = (index+1)*8;
+- vinfo->xres = *w;
+- vinfo->xres_virtual = *w;
+- vinfo->yres = *h;
+- vinfo->yres_virtual = *h;
++ if ((rotation_flag == 0) || (rotation_flag == 2)) {
++ vinfo->xres = *w;
++ vinfo->xres_virtual = *w;
++ vinfo->yres = *h;
++ vinfo->yres_virtual = *h;
++ } else {
++ vinfo->xres = *h;
++ vinfo->xres_virtual = *h;
++ vinfo->yres = *w;
++ vinfo->yres_virtual = *w;
++ }
+ vinfo->activate = FB_ACTIVATE_TEST;
+ if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, vinfo) == 0 ) {
+ #ifdef FBCON_DEBUG
+ fprintf(stderr, "Checked mode %dx%d at %d bpp, got mode %dx%d at %d bpp\n", *w, *h, (index+1)*8, vinfo->xres, vinfo->yres, vinfo->bits_per_pixel);
+ #endif
+ if ( (((vinfo->bits_per_pixel+7)/8)-1) == index ) {
+- *w = vinfo->xres;
+- *h = vinfo->yres;
++ if ((rotation_flag == 0) || (rotation_flag == 2)) {
++ *w = vinfo->xres;
++ *h = vinfo->yres;
++ } else {
++ *h = vinfo->xres;
++ *w = vinfo->yres;
++ }
+ mode_okay = 1;
+ }
+ }
+@@ -332,6 +352,7 @@
+ unsigned int current_w;
+ unsigned int current_h;
+ const char *SDL_fbdev;
++ const char *SDL_rot_flag;
+
+ /* Initialize the library */
+ SDL_fbdev = getenv("SDL_FBDEV");
+@@ -344,6 +365,14 @@
+ return(-1);
+ }
+
++ SDL_rot_flag = getenv("SDL_FBROT");
++ if ( SDL_rot_flag == NULL ) {
++ rotation_flag = 0;
++ } else {
++ rotation_flag = atoi(SDL_rot_flag);
++ }
++
++
+ #ifndef DISABLE_THREADS
+ /* Create the hardware surface lock mutex */
+ hw_lock = SDL_CreateMutex();
+@@ -407,13 +436,33 @@
+ mapped_offset = (((long)finfo.smem_start) -
+ (((long)finfo.smem_start)&~(PAGE_SIZE-1)));
+ mapped_memlen = finfo.smem_len+mapped_offset;
+- mapped_mem = mmap(NULL, mapped_memlen,
+- PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0);
+- if ( mapped_mem == (char *)-1 ) {
+- SDL_SetError("Unable to memory map the video hardware");
+- mapped_mem = NULL;
+- FB_VideoQuit(this);
+- return(-1);
++ if (rotation_flag == 0) {
++ mapped_mem = mmap(NULL, mapped_memlen,
++ PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0);
++ if ( mapped_mem == (char *)-1 ) {
++ SDL_SetError("Unable to memory map the video hardware");
++ mapped_mem = NULL;
++ FB_VideoQuit(this);
++ return(-1);
++ }
++ } else {
++
++ console_fd_buf = (char *)malloc(640*480*2);
++
++ if (console_fd_buf == NULL){
++ SDL_SetError("Unable to memory for buffer");
++ return(-1);
++ }
++
++ mapped_mem_fb = mmap(NULL, mapped_memlen,
++ PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0);
++ if ( mapped_mem_fb == (char *)-1 ) {
++ SDL_SetError("Unable to memory map the video hardware");
++ mapped_mem_fb = NULL;
++ FB_VideoQuit(this);
++ return(-1);
++ }
++ mapped_mem = console_fd_buf;
+ }
+
+ /* Determine the current screen depth */
+@@ -555,6 +604,7 @@
+
+ /* Various screen update functions available */
+ static void FB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
++static void FB_RotationUpdate(_THIS, int numrects, SDL_Rect *rects);
+ #ifdef VGA16_FBCON_SUPPORT
+ static void FB_VGA16Update(_THIS, int numrects, SDL_Rect *rects);
+ #endif
+@@ -725,7 +775,7 @@
+ Uint32 Bmask;
+ char *surfaces_mem;
+ int surfaces_len;
+-
++
+ /* Set the terminal into graphics mode */
+ if ( FB_EnterGraphicsMode(this) < 0 ) {
+ return(NULL);
+@@ -734,6 +784,8 @@
+ /* Restore the original palette */
+ FB_RestorePalette(this);
+
++ flags &= ~SDL_DOUBLEBUF;
++
+ /* Set the video mode and get the final screen format */
+ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
+ SDL_SetError("Couldn't get console screen info");
+@@ -748,13 +800,24 @@
+ vinfo.activate = FB_ACTIVATE_NOW;
+ vinfo.accel_flags = 0;
+ vinfo.bits_per_pixel = bpp;
+- vinfo.xres = width;
+- vinfo.xres_virtual = width;
+- vinfo.yres = height;
+- if ( flags & SDL_DOUBLEBUF ) {
+- vinfo.yres_virtual = height*2;
++ if ((rotation_flag == 0) || (rotation_flag == 2)) {
++ vinfo.xres = width;
++ vinfo.xres_virtual = width;
++ vinfo.yres = height;
++ if ( flags & SDL_DOUBLEBUF ) {
++ vinfo.yres_virtual = height*2;
++ } else {
++ vinfo.yres_virtual = height;
++ }
+ } else {
+- vinfo.yres_virtual = height;
++ vinfo.xres = height;
++ vinfo.xres_virtual = height;
++ vinfo.yres = width;
++ if ( flags & SDL_DOUBLEBUF ) {
++ vinfo.yres_virtual = width*2;
++ } else {
++ vinfo.yres_virtual = width;
++ }
+ }
+ vinfo.xoffset = 0;
+ vinfo.yoffset = 0;
+@@ -776,6 +839,15 @@
+ return(NULL);
+ }
+ }
++ vinfo.xres = width;
++ vinfo.xres_virtual = width;
++ vinfo.yres = height;
++ if ( flags & SDL_DOUBLEBUF ) {
++ vinfo.yres_virtual = height*2;
++ } else {
++ vinfo.yres_virtual = height;
++ }
++
+ } else {
+ int maxheight;
+
+@@ -821,7 +893,9 @@
+ SDL_SetError("Couldn't get console hardware info");
+ return(NULL);
+ }
+-
++#ifdef FBCON_DEBUG
++ print_finfo(&finfo);
++#endif
+ /* Save hardware palette, if needed */
+ FB_SavePalette(this, &finfo, &vinfo);
+
+@@ -829,7 +903,11 @@
+ current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
+ current->w = vinfo.xres;
+ current->h = vinfo.yres;
+- current->pitch = finfo.line_length;
++ if ((rotation_flag == 0) || (rotation_flag == 2) ) {
++ current->pitch = finfo.line_length;
++ } else {
++ current->pitch = vinfo.xres*2;
++ }
+ current->pixels = mapped_mem+mapped_offset;
+
+ /* Set up the information for hardware surfaces */
+@@ -863,7 +941,7 @@
+ }
+
+ /* Set the update rectangle function */
+- this->UpdateRects = FB_DirectUpdate;
++ this->UpdateRects = FB_RotationUpdate;
+
+ /* We're done */
+ return(current);
+@@ -1123,6 +1201,89 @@
+ return;
+ }
+
++static void FB_RotationUpdate(_THIS, int numrects, SDL_Rect *rects)
++{
++ unsigned short *pDst;
++ unsigned short *pSrc;
++ unsigned int width;
++ unsigned int height;
++ unsigned int srcYAdd;
++ unsigned int dstXAdd;
++ unsigned int dstYSub;
++ unsigned int i;
++ unsigned int dstH;
++ unsigned int dstW;
++
++#ifdef FBCON_DEBUG
++ fprintf(stderr,"rotation_flag = %d \n",rotation_flag);
++#endif
++ switch (rotation_flag) {
++ case 0:
++ break;
++ case 1:
++ memcpy(mapped_mem_fb,mapped_mem,640*480*2);
++ break;
++ case 2:
++ memcpy(mapped_mem_fb,mapped_mem,640*480*2);
++ break;
++ case 3:
++ dstW=cache_vinfo.xres;
++ dstH=cache_vinfo.yres;
++#ifdef FBCON_DEBUG
++ fprintf(stderr,"dstH = %d : dstW = %d : rects->x = %d : rects->y = %d\n",dstH,dstW);
++ fprintf(stderr,"rects->x = %d : rects->y = %d : rects->w = %d : rects->h = %d\n",rects->x,rects->y,rects->w,rects->h);
++#endif
++ while (numrects) {
++ if (rects->w != dstW || rects->h != dstH) {
++ pSrc = mapped_mem + (rects->x + rects->y * dstW)*2;
++ pDst = mapped_mem_fb + (dstH-1+rects->x * dstH - rects->y)*2;
++
++ width = rects->w;
++ height = rects->h;
++
++ srcYAdd = dstW - rects->w;
++ dstXAdd = dstH;
++ dstYSub = (dstH * rects->w) + 1;
++
++ while (height--) {
++ i = width;
++ while (i--) {
++ *pDst = *pSrc ++;
++ pDst += dstXAdd;
++ }
++ pSrc += srcYAdd;
++ pDst -= dstYSub;
++ }
++
++ } else {
++ pDst=mapped_mem_fb+dstH*2-2;
++ pSrc=mapped_mem;
++ height=dstH;
++ width=dstW;
++ dstXAdd=height;
++ dstYSub=dstW*dstH+1;
++
++ while (height--) {
++ i = width;
++ while (i--) {
++ *pDst = *pSrc ++;
++ pDst += dstXAdd;
++ }
++ pDst -= dstYSub;
++ }
++ }
++ numrects--;
++ rects++;
++ }
++ break;
++ default:
++ break;
++ }
++
++
++
++}
++
+ #ifdef VGA16_FBCON_SUPPORT
+ /* Code adapted with thanks from the XFree86 VGA16 driver! :) */
+ #define writeGr(index, value) \
+diff -Naur SDL-1.2.9-orig/src/video/qtopia/SDL_QWin.cc SDL-1.2.9/src/video/qtopia/SDL_QWin.cc
+--- SDL-1.2.9-orig/src/video/qtopia/SDL_QWin.cc 2004-01-04 17:49:26.000000000 +0100
++++ SDL-1.2.9/src/video/qtopia/SDL_QWin.cc 2007-03-12 20:54:14.000000000 +0100
+@@ -1,3 +1,4 @@
++
+ /*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+@@ -27,15 +28,24 @@
+
+ #include "SDL_QWin.h"
+ #include <qapplication.h>
++#include <qpe/qpeapplication.h>
+ #include <qdirectpainter_qws.h>
+
++extern int fb_hwrot;
++extern int fb_direct;
++extern bool is_VGA_machine;
++static int mouse_button_mode=1;
++
+ screenRotationT screenRotation = SDL_QT_NO_ROTATION;
+
+ SDL_QWin::SDL_QWin(const QSize& size)
+ : QWidget(0, "SDL_main"), my_painter(0), my_image(0),
+ my_inhibit_resize(false), my_mouse_pos(-1,-1), my_flags(0),
+- my_has_fullscreen(false), my_locked(0)
++ my_has_fullscreen(false), my_locked(0),
++ rotation_(0), qteRotation_(0), keyRotation_(0), qteKeyRotation_(0),
++ isSLA300InputFix_(0)
+ {
++ for (int i = 0; i < 5; i++) curAxis_[i] = 0;
+ setBackgroundMode(NoBackground);
+ }
+
+@@ -84,6 +94,7 @@
+ }
+
+ void SDL_QWin::setMousePos(const QPoint &pos) {
++#if 0
+ if(my_image->width() == height()) {
+ if (screenRotation == SDL_QT_ROTATION_90)
+ my_mouse_pos = QPoint(height()-pos.y(), pos.x());
+@@ -92,6 +103,66 @@
+ } else {
+ my_mouse_pos = pos;
+ }
++#else
++ QPoint realPos;
++
++ if (is_VGA_machine) {
++ realPos = pos;
++ my_mouse_pos = realPos;
++ }else {
++ switch (qteRotation_) {
++ case 0:
++ realPos = pos;
++ break;
++ case 1:
++ realPos.setX(pos.y());
++ realPos.setY(fbSize_.height() - 1 - pos.x());
++ break;
++ case 2:
++ realPos.setX(fbSize_.width() - 1 - pos.x());
++ realPos.setY(fbSize_.height() - 1 - pos.y());
++ break;
++ case 3:
++ realPos.setX(fbSize_.width() - 1 - pos.y());
++ realPos.setY(pos.x());
++ break;
++ };
++
++ // fprintf(stderr, "setMousePos: realPos(%d, %d)\n", realPos.x(), realPos.y());
++
++ int borderWidth = (fbSize_.width() - my_image->width()) >> 1;
++ int borderHeight = (fbSize_.height() - my_image->height()) >> 1;
++ if ( rotation_ & 1 ){
++ borderWidth = (fbSize_.height() - my_image->width()) >> 1;
++ borderHeight = (fbSize_.width() - my_image->height()) >> 1;
++ }
++ realPos.setX(realPos.x() - borderWidth);
++ realPos.setY(realPos.y() - borderHeight);
++
++ fprintf(stderr, "setMousePos: realPos2(%d, %d)\n", realPos.x(), realPos.y());
++
++ switch (rotation_) {
++ case 0:
++ my_mouse_pos = realPos;
++ break;
++ case 1:
++ my_mouse_pos.setX(realPos.y());
++ my_mouse_pos.setY(my_image->height() - 1 - realPos.x());
++ break;
++ case 2:
++ my_mouse_pos.setX(my_image->width() - 1 - realPos.x());
++ my_mouse_pos.setY(my_image->height() - 1 - realPos.y());
++ break;
++ case 3:
++ my_mouse_pos.setX(realPos.y());//my_image->width() - 1 - realPos.y());
++ my_mouse_pos.setY(my_image->height() - realPos.x());
++ break;
++ }
++ }
++
++// fprintf(stderr, "setMousePos: mymousePos(%d, %d)\n", (short)my_mouse_pos.x(), (short)my_mouse_pos.y());
++
++#endif
+ }
+
+ void SDL_QWin::mouseMoveEvent(QMouseEvent *e) {
+@@ -113,269 +184,318 @@
+ void SDL_QWin::mousePressEvent(QMouseEvent *e) {
+ mouseMoveEvent(e);
+ Qt::ButtonState button = e->button();
+- SDL_PrivateMouseButton(SDL_PRESSED,
+- (button & Qt::LeftButton) ? 1 :
+- ((button & Qt::RightButton) ? 2 : 3),
++ SDL_PrivateMouseButton(SDL_PRESSED,mouse_button_mode,
+ my_mouse_pos.x(), my_mouse_pos.y());
+ }
+
+ void SDL_QWin::mouseReleaseEvent(QMouseEvent *e) {
+ setMousePos(e->pos());
+ Qt::ButtonState button = e->button();
+- SDL_PrivateMouseButton(SDL_RELEASED,
+- (button & Qt::LeftButton) ? 1 :
+- ((button & Qt::RightButton) ? 2 : 3),
++ SDL_PrivateMouseButton(SDL_RELEASED,mouse_button_mode,
+ my_mouse_pos.x(), my_mouse_pos.y());
+ my_mouse_pos = QPoint(-1, -1);
+ }
+
+-static inline void
+-gs_fastRotateBlit_3 ( unsigned short *fb,
+- unsigned short *bits,
+- const QRect& rect )
++#ifndef __i386__
++
++static void
++blitRotate3(Uint16 *dstBits, const QSize& dstSize,
++ const Uint16 *srcBits, const QSize& srcSize,
++ const QRect& srcBlitRect);
++
++static void
++blitRotate0(Uint16 *dstBits, const QSize& dstSize,
++ const Uint16 *srcBits, const QSize& srcSize,
++ const QRect& srcBlitRect)
+ {
+- // FIXME: this only works correctly for 240x320 displays
+- int startx, starty;
+- int width, height;
+-
+- startx = rect.left() >> 1;
+- starty = rect.top() >> 1;
+- width = ((rect.right() - rect.left()) >> 1) + 2;
+- height = ((rect.bottom() - rect.top()) >> 1) + 2;
+-
+- if((startx+width) > 120) {
+- width = 120 - startx; // avoid horizontal overflow
+- }
+- if((starty+height) > 160) {
+- height = 160 - starty; // avoid vertical overflow
+- }
+-
+- ulong *sp1, *sp2, *dp1, *dp2;
+- ulong stop, sbot, dtop, dbot;
+-
+- sp1 = (ulong*)bits + startx + starty*240;
+- sp2 = sp1 + 120;
+- dp1 = (ulong *)fb + (159 - starty) + startx*320;
+- dp2 = dp1 + 160;
+- int rowadd = (-320*width) - 1;
+- int rowadd2 = 240 - width;
+- // transfer in cells of 2x2 pixels in words
+- for (int y=0; y<height; y++) {
+- for (int x=0; x<width; x++) {
+- // read source pixels
+- stop = *sp1;
+- sbot = *sp2;
+- // rotate pixels
+- dtop = (sbot & 0xffff) + ((stop & 0xffff)<<16);
+- dbot = ((sbot & 0xffff0000)>>16) + (stop & 0xffff0000);
+- // write to framebuffer
+- *dp1 = dtop;
+- *dp2 = dbot;
+- // update source ptrs
+- sp1++; sp2++;
+- // update dest ptrs - 2 pix at a time
+- dp1 += 320;
+- dp2 += 320;
+- }
+- // adjust src ptrs - skip a row as we work in pairs
+- sp1 += rowadd2;
+- sp2 += rowadd2;
+- // adjust dest ptrs for rotation
+- dp1 += rowadd;
+- dp2 += rowadd;
++ srcBits += srcBlitRect.left() + srcBlitRect.top() * srcSize.width();
++ dstBits += ((dstSize.width() - srcSize.width()) >> 1)
++ + (((dstSize.height() - srcSize.height()) >> 1) * dstSize.width());
++ dstBits += srcBlitRect.left() + srcBlitRect.top() * dstSize.width();
++ int w = srcBlitRect.width() << 1;
++ int h = srcBlitRect.height();
++
++ while (h--) {
++ memcpy(dstBits, srcBits, w);
++ dstBits += dstSize.width();
++ srcBits += srcSize.width();
+ }
+ }
+
+-static inline void
+-gs_fastRotateBlit_1 ( unsigned short *fb,
+- unsigned short *bits,
+- const QRect& rect ) {
+- // FIXME: this only works correctly for 240x320 displays
+- int startx, starty;
+- int width, height;
+-
+- startx = rect.left() >> 1;
+- starty = rect.top() >> 1;
+- width = ((rect.right() - rect.left()) >> 1) + 2;
+- height = ((rect.bottom() - rect.top()) >> 1) + 2;
+-
+- if((startx+width) > 120) {
+- width = 120 - startx; // avoid horizontal overflow
+- }
+- if((starty+height) > 160) {
+- height = 160 - starty; // avoid vertical overflow
+- }
+-
+- ulong *sp1, *sp2, *dp1, *dp2;
+- ulong stop, sbot, dtop, dbot;
+- fb += 320*239; // Move "fb" to top left corner
+- sp1 = (ulong*)bits + startx + starty*240;
+- sp2 = sp1 + 120;
+- dp1 = (ulong*)fb - startx * 320 - starty;
+- dp2 = dp1 - 160;
+- int rowadd = (320*width) + 1;
+- int rowadd2 = 240 - width;
+- // transfer in cells of 2x2 pixels in words
+- for (int y=0; y<height; y++) {
+- for (int x=0; x<width; x++) {
+- // read
+- stop = *sp1;
+- sbot = *sp2;
+- // rotate
+- dtop = (stop & 0xffff) + ((sbot & 0xffff)<<16);
+- dbot = ((stop & 0xffff0000)>>16) + (sbot & 0xffff0000);
+- // write
+- *dp1 = dtop;
+- *dp2 = dbot;
+- // update source ptrs
+- sp1++; sp2++;
+- // update dest ptrs - 2 pix at a time
+- dp1 -= 320;
+- dp2 -= 320;
+- }
+- // adjust src ptrs - skip a row as we work in pairs
+- sp1 += rowadd2;
+- sp2 += rowadd2;
+- // adjust dest ptrs for rotation
+- dp1 += rowadd;
+- dp2 += rowadd;
+- }
++static void
++blitRotate1(Uint16 *dstBits, const QSize& dstSize,
++ const Uint16 *srcBits, const QSize& srcSize,
++ const QRect& srcBlitRect)
++{
++// fprintf(stdout, "SDL_QT_ROTATION (1) is not implemented.\n");
++ blitRotate3(dstBits, dstSize, srcBits, srcSize, srcBlitRect);
+ }
+
+-// desktop, SL-A300 etc
+-bool SDL_QWin::repaintRotation0(const QRect& rect) {
+- if(my_image->width() == width()) {
+- uchar *fb = (uchar*)my_painter->frameBuffer();
+- uchar *buf = (uchar*)my_image->bits();
+- if(rect == my_image->rect()) {
+- memcpy(fb, buf, width()*height()*2);
+- } else {
+- int h = rect.height();
+- int wd = rect.width()<<1;
+- int fblineadd = my_painter->lineStep();
+- int buflineadd = my_image->bytesPerLine();
+- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep();
+- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine();
+- while(h--) {
+- memcpy(fb, buf, wd);
+- fb += fblineadd;
+- buf += buflineadd;
+- }
++static void
++blitRotate2(Uint16 *dstBits, const QSize& dstSize,
++ const Uint16 *srcBits, const QSize& srcSize,
++ QRect srcBlitRect)
++{
++// if (srcBlitRect.left() & 1)
++// srcBlitRect.setLeft(srcBlitRect.left() - 1);
++// if (srcBlitRect.right() & 1)
++// srcBlitRect.setRight(srcBlitRect.right() - 1);
++
++ int dstBorderLeftRight = (dstSize.width() - srcSize.width()) >>1;
++ int dstBorderTopBottom = (dstSize.height() - srcSize.height()) >>1;
++ int dstStartOffsetX = dstSize.width() - dstBorderLeftRight - 2;
++ int dstStartOffsetY = dstSize.height() - dstBorderTopBottom - 1;
++ int left = srcBlitRect.left() & ~(int)1; // to be 32bit aligned
++ srcBits += left + srcBlitRect.top() * srcSize.width();
++ dstBits += dstStartOffsetY * dstSize.width() + dstStartOffsetX;
++ dstBits -= left;
++ dstBits -= srcBlitRect.top() * dstSize.width();
++
++ Uint32 *pSrc = (Uint32 *)srcBits;
++ Uint32 *pDst = (Uint32 *)dstBits;
++
++ int width = srcBlitRect.width(), width2 = srcBlitRect.width(), w;
++ if ( srcBlitRect.left() & 1 ){
++ width--; width2++;
++ }
++ if ( (srcBlitRect.left()+srcBlitRect.width()) & 1 ){
++ width--; width2++;
++ }
++ width >>= 1;
++ int height = srcBlitRect.height();
++ int srcYAdd = srcSize.width() - width2;
++ int dstYSub = dstSize.width() - width2;
++
++ while (height--) {
++ w = width;
++ if (srcBlitRect.left() & 1){
++ *((Uint16 *)pDst) = *(((Uint16 *)pSrc) + 1);
++ pDst--; pSrc++;
+ }
+- } else {
+- return false; // FIXME: Landscape
++ while (w--) {
++ *pDst-- = (*pSrc << 16) | (*pSrc >> 16);
++ ++pSrc;
++ }
++ if ((srcBlitRect.left()+srcBlitRect.width()) & 1){
++ *(((Uint16 *)pDst) + 1) = *((Uint16 *)pSrc);
++ pDst--; pSrc++;
++ }
++ pSrc += srcYAdd;
++ pDst -= dstYSub;
+ }
+-#ifdef __i386__
+- my_painter->fillRect( rect, QBrush( Qt::NoBrush ) );
+-#endif
+- return true;
+ }
+
+-
+-// Sharp Zaurus SL-5500 etc
+-bool SDL_QWin::repaintRotation3(const QRect& rect) {
+- if(my_image->width() == width()) {
+- ushort *fb = (ushort*)my_painter->frameBuffer();
+- ushort *buf = (ushort*)my_image->bits();
+- gs_fastRotateBlit_3(fb, buf, rect);
++#define BLIT_ROTATE_3_MOV32
++
++static void
++blitRotate3(Uint16 *dstBits, const QSize& dstSize,
++ const Uint16 *srcBits, const QSize& srcSize,
++ const QRect& srcBlitRect)
++{
++ if (srcBlitRect.width() != dstSize.height() ||
++ srcBlitRect.height() != dstSize.width()) {
++ // partial update
++ const Uint16 *pSrc = srcBits +
++ (srcBlitRect.left() + srcBlitRect.top() * srcSize.width());
++
++ int dstBorderLeftRight = (dstSize.width() - srcSize.height()) >>1;
++ int dstBorderTopBottom = (dstSize.height() - srcSize.width()) >>1;
++ int dstStartOffsetX = dstSize.width() - dstBorderLeftRight - 1;
++ int dstStartOffsetY = dstBorderTopBottom;
++ Uint16 *pDst = dstBits +
++ (dstStartOffsetY * dstSize.width() + dstStartOffsetX);
++ pDst += srcBlitRect.left() * dstSize.width();
++ pDst -= srcBlitRect.top();
++
++ int width = srcBlitRect.width(), height = srcBlitRect.height(), w;
++ int srcYAdd = srcSize.width() - srcBlitRect.width();
++ int dstXAdd = dstSize.width();
++ int dstYSub = (dstSize.width() * srcBlitRect.width()) + 1;
++
++#if 0
++ fprintf(stderr, "---- Blit begin\n");
++ fprintf(stderr, "srcSize.width: %d srcSize.height:%d\n",
++ srcSize.width(), srcSize.height());
++ fprintf(stderr, "srcBlitRect.left:%d srcBlitRect.right:%d srcBlitRect.top:%d srcBlitRect.bottom:%d srcBlitRect.width:%d srcBlitRect.height:%d\n",
++ srcBlitRect.left(), srcBlitRect.right(), srcBlitRect.top(), srcBlitRect.bottom(), srcBlitRect.width(), srcBlitRect.height());
++
++ fprintf(stderr, "dstSize.width: %d dstSize.height:%d\n",
++ dstSize.width(), dstSize.height());
++ fprintf(stderr, "dstBorderLeftRight:%d dstBorderTopBottom:%d dstStartOffsetX:%d dstStartOffsetY:%d\n",
++ dstBorderLeftRight, dstBorderTopBottom, dstStartOffsetX, dstStartOffsetY);
++ fprintf(stderr, "srcYAdd:%d dstXAdd:%d dstYSub:%d\n", srcYAdd, dstXAdd, dstYSub);
++#endif
++
++ while (height--) {
++ w = width;
++ while (w--) {
++ *pDst = *pSrc ++;
++ pDst += dstXAdd;
++ }
++ pSrc += srcYAdd;
++ pDst -= dstYSub;
++ }
++ // fprintf(stderr, "---- Blit end\n");
+ } else {
+- // landscape mode
+- if (screenRotation == SDL_QT_ROTATION_90) {
+- uchar *fb = (uchar*)my_painter->frameBuffer();
+- uchar *buf = (uchar*)my_image->bits();
+- if(rect == my_image->rect()) {
+- memcpy(fb, buf, width()*height()*2);
+- } else {
+- int h = rect.height();
+- int wd = rect.width()<<1;
+- int fblineadd = my_painter->lineStep();
+- int buflineadd = my_image->bytesPerLine();
+- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep();
+- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine();
+- while(h--) {
+- memcpy(fb, buf, wd);
+- fb += fblineadd;
+- buf += buflineadd;
+- }
++ // full update
++#if !defined(BLIT_ROTATE_3_MOV32)
++ const Uint16 *src = srcBits;
++ Uint16 *dst = dstBits + (dstSize.width() - 1);
++ int w = srcBlitRect.width();
++ int h = srcBlitRect.height();
++ int i, dstSub = dstSize.width() * w + 1;
++ int dstAdd = dstSize.width();
++
++ while (h--) {
++ i = w;
++ while (i--) {
++ *dst = *src ++;
++ dst += dstAdd;
+ }
+- } else if (screenRotation == SDL_QT_ROTATION_270) {
+- int h = rect.height();
+- int wd = rect.width();
+- int fblineadd = my_painter->lineStep() - (rect.width() << 1);
+- int buflineadd = my_image->bytesPerLine() - (rect.width() << 1);
+- int w;
+-
+- uchar *fb = (uchar*)my_painter->frameBuffer();
+- uchar *buf = (uchar*)my_image->bits();
+-
+- fb += ((my_painter->width() - (rect.top() + rect.height())) *
+- my_painter->lineStep()) + ((my_painter->height() - ((rect.left() +
+- rect.width()))) << 1);
+-
+- buf += my_image->bytesPerLine() * (rect.top() + rect.height()) -
+- (((my_image->width() - (rect.left() + rect.width())) << 1) + 2);
+-
+- while(h--) {
+- w = wd;
+- while(w--) *((unsigned short*)fb)++ = *((unsigned short*)buf)--;
+- fb += fblineadd;
+- buf -= buflineadd;
++ dst -= dstSub;
++ }
++#else // BLIT_ROTATE_3_MOV32
++ Uint32 *src1 = (Uint32 *)(srcBits);
++ Uint32 *src2 = (Uint32 *)(srcBits + srcSize.width());
++ Uint32 *dst1 = (Uint32 *)(dstBits + (dstSize.width() - 2));
++ Uint32 *dst2 = (Uint32 *)(dstBits + (dstSize.width() + dstSize.width() - 2));
++ int w = srcBlitRect.width() >> 3;
++ int h = srcBlitRect.height() >> 1;
++ int i, dstSub = ((dstSize.width() * srcBlitRect.width()) >> 1) + 1;
++ int dstAdd = dstSize.width();
++
++ Uint32 a, b;
++ while (h--) {
++ i = w;
++ while (i--) {
++ a = *src1 ++;
++ b = *src2 ++;
++ *dst1 = (a << 16) | (b & 0xFFFF);
++ *dst2 = (a & 0xFFFF0000) | (b >> 16);
++ dst1 += dstAdd;
++ dst2 += dstAdd;
++
++ a = *src1 ++;
++ b = *src2 ++;
++ *dst1 = (a << 16) | (b & 0xFFFF);
++ *dst2 = (a & 0xFFFF0000) | (b >> 16);
++ dst1 += dstAdd;
++ dst2 += dstAdd;
++
++ a = *src1 ++;
++ b = *src2 ++;
++ *dst1 = (a << 16) | (b & 0xFFFF);
++ *dst2 = (a & 0xFFFF0000) | (b >> 16);
++ dst1 += dstAdd;
++ dst2 += dstAdd;
++
++ a = *src1 ++;
++ b = *src2 ++;
++ *dst1 = (a << 16) | (b & 0xFFFF);
++ *dst2 = (a & 0xFFFF0000) | (b >> 16);
++ dst1 += dstAdd;
++ dst2 += dstAdd;
+ }
++ src1 += srcSize.width() >> 1;
++ src2 += srcSize.width() >> 1;
++ dst1 -= dstSub;
++ dst2 -= dstSub;
+ }
++#endif // BLIT_ROTATE_3_MOV32
+ }
+- return true;
+ }
+
+-// ipaq 3800...
+-bool SDL_QWin::repaintRotation1(const QRect& rect) {
+- if(my_image->width() == width()) {
+- ushort *fb = (ushort*)my_painter->frameBuffer();
+- ushort *buf = (ushort*)my_image->bits();
+- gs_fastRotateBlit_1(fb, buf, rect);
+- } else {
+- return false; // FIXME: landscape mode
+- }
+- return true;
+-}
++#endif // __i386__
+
+ void SDL_QWin::repaintRect(const QRect& rect) {
+ if(!my_painter || !rect.width() || !rect.height()) {
+ return;
+ }
+-
+- if(QPixmap::defaultDepth() == 16) {
+- switch(my_painter->transformOrientation()) {
+- case 3:
+- if(repaintRotation3(rect)) { return; }
++#ifndef __i386__
++ if (QPixmap::defaultDepth() == 16 && my_painter->numRects() >= 0) {
++ Uint16 *fb = (Uint16*)my_painter->frameBuffer();
++ Uint16 *buf = (Uint16*)my_image->bits();
++ switch (rotation_) {
++ case 0:
++ blitRotate0(fb, fbSize_,
++ buf, QSize(my_image->width(), my_image->height()),
++ rect);
+ break;
+ case 1:
+- if(repaintRotation1(rect)) { return; }
++ blitRotate1(fb, fbSize_,
++ buf, QSize(my_image->width(), my_image->height()),
++ rect);
+ break;
+- case 0:
+- if(repaintRotation0(rect)) { return; }
++ case 2:
++ blitRotate2(fb, fbSize_,
++ buf, QSize(my_image->width(), my_image->height()),
++ rect);
++ break;
++ case 3:
++ blitRotate3(fb, fbSize_,
++ buf, QSize(my_image->width(), my_image->height()),
++ rect);
+ break;
+ }
+- }
+- my_painter->drawImage(rect.topLeft(), *my_image, rect);
++ } else {
++#endif // __i386__
++ QDirectPainter pp(this);
++ pp.drawImage(rect.topLeft(), *my_image, rect);
++// pp.end();
++#ifndef __i386__
++ }
++#endif // __i386__
+ }
+
+ // This paints the current buffer to the screen, when desired.
+ void SDL_QWin::paintEvent(QPaintEvent *ev) {
+- if(my_image) {
++ if(my_image && isVisible() && isActiveWindow()) {
++ // TODO: better handling
+ lockScreen(true);
+ repaintRect(ev->rect());
+ unlockScreen();
+ }
+ }
+
++int SDL_QWin::ApplyKeyRotation(int key)
++{
++ int c;
++ int sdlScancode[] = { SDLK_LEFT, SDLK_DOWN, SDLK_RIGHT, SDLK_UP };
++
++ switch (key) {
++ case Qt::Key_Left:
++ c = 0;
++ break;
++ case Qt::Key_Down:
++ c = 1;
++ break;
++ case Qt::Key_Right:
++ c = 2;
++ break;
++ case Qt::Key_Up:
++ c = 3;
++ break;
++ default:
++ return 0;
++ }
++
++// c = (c + qteKeyRotation_) & 3;
++// return sdlScancode[(c - keyRotation_) & 3];
++ return sdlScancode[(c + qteKeyRotation_ - keyRotation_) & 3];
++}
++
+ /* Function to translate a keyboard transition and queue the key event
+ * This should probably be a table although this method isn't exactly
+ * slow.
+ */
+ void SDL_QWin::QueueKey(QKeyEvent *e, int pressed)
+-{
++{
++ if (e->isAutoRepeat())
++ return;
++
+ SDL_keysym keysym;
+ int scancode = e->key();
++
+ /* Set the keysym information */
+ if(scancode >= 'A' && scancode <= 'Z') {
+ // Qt sends uppercase, SDL wants lowercase
+@@ -396,26 +516,12 @@
+ case Qt::Key_Home: scancode = SDLK_HOME; break;
+ case Qt::Key_End: scancode = SDLK_END; break;
+ // We want the control keys to rotate with the screen
+- case Qt::Key_Left:
+- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_UP;
+- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_DOWN;
+- else scancode = SDLK_LEFT;
+- break;
+- case Qt::Key_Up:
+- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_RIGHT;
+- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_LEFT;
+- else scancode = SDLK_UP;
+- break;
+- case Qt::Key_Right:
+- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_DOWN;
+- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_UP;
+- else scancode = SDLK_RIGHT;
+- break;
++ case Qt::Key_Left:
++ case Qt::Key_Up:
++ case Qt::Key_Right:
+ case Qt::Key_Down:
+- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_LEFT;
+- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_RIGHT;
+- else scancode = SDLK_DOWN;
+- break;
++ scancode = ApplyKeyRotation(scancode);
++ break;
+ case Qt::Key_Prior: scancode = SDLK_PAGEUP; break;
+ case Qt::Key_Next: scancode = SDLK_PAGEDOWN; break;
+ case Qt::Key_Shift: scancode = SDLK_LSHIFT; break;
+@@ -434,9 +540,18 @@
+ case Qt::Key_F7: scancode = SDLK_F7; break;
+ case Qt::Key_F8: scancode = SDLK_F8; break;
+ case Qt::Key_F9: scancode = SDLK_F9; break;
+- case Qt::Key_F10: scancode = SDLK_F10; break;
+- case Qt::Key_F11: scancode = SDLK_F11; break;
+- case Qt::Key_F12: scancode = SDLK_F12; break;
++ case Qt::Key_F10:
++ scancode = SDLK_F10;
++ mouse_button_mode=1;
++ break;
++ case Qt::Key_F11:
++ scancode = SDLK_F11;
++ mouse_button_mode=3;
++ break;
++ case Qt::Key_F12:
++ scancode = SDLK_F12;
++ mouse_button_mode=2;
++ break;
+ case Qt::Key_F13: scancode = SDLK_F13; break;
+ case Qt::Key_F14: scancode = SDLK_F14; break;
+ case Qt::Key_F15: scancode = SDLK_F15; break;
+@@ -452,13 +567,14 @@
+ // david@hedbor.org
+ scancode = SDLK_RETURN;
+ break;
++
+ default:
+ scancode = SDLK_UNKNOWN;
+ break;
+ }
+- keysym.sym = static_cast<SDLKey>(scancode);
++ keysym.sym = static_cast<SDLKey>(scancode);
+ } else {
+- keysym.sym = static_cast<SDLKey>(scancode);
++ keysym.sym = static_cast<SDLKey>(scancode);
+ }
+ keysym.scancode = scancode;
+ keysym.mod = KMOD_NONE;
+@@ -478,11 +594,82 @@
+ // pressed = 1;
+ // }
+
++ if (isSLA300InputFix_ &&
++ (keysym.sym == SDLK_SPACE || (keysym.sym >= 273 && keysym.sym <= 276))) {
++ if (keysym.sym >= 273) curAxis_[keysym.sym-273] = pressed;
++ else curAxis_[4] = pressed;
++ }
++
+ /* Queue the key event */
+ if ( pressed ) {
+- SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
++ /* fprintf(stderr, "press %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
++ if (isSLA300InputFix_ &&
++ (keysym.sym >= 273 && keysym.sym <= 276)) {
++ if (keysym.sym == SDLK_UP) {
++ if (curAxis_[1]) {
++ keysym.sym = SDLK_DOWN;
++ keysym.scancode = Qt::Key_Down;
++ curAxis_[1] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
++ else if (keysym.sym == SDLK_DOWN) {
++ if (curAxis_[0]) {
++ keysym.sym = SDLK_UP;
++ keysym.scancode = Qt::Key_Up;
++ curAxis_[0] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
++ else if (keysym.sym == SDLK_RIGHT) {
++ if (curAxis_[3]) {
++ keysym.sym = SDLK_LEFT;
++ keysym.scancode = Qt::Key_Left;
++ curAxis_[3] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
++ else if (keysym.sym == SDLK_LEFT) {
++ if (curAxis_[2]) {
++ keysym.sym = SDLK_RIGHT;
++ keysym.scancode = Qt::Key_Right;
++ curAxis_[2] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
++ }
+ } else {
+- SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ /* fprintf(stderr, "release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++
++ if (isSLA300InputFix_ &&
++ (keysym.sym == SDLK_SPACE ||
++ (keysym.sym >= 273 && keysym.sym <= 276))) {
++ for (int i = 0; i < 4; i++) {
++ if (curAxis_[i]) {
++ int sym = i+273;
++ keysym.sym = static_cast<SDLKey>(sym);
++ if (sym == SDLK_UP) keysym.scancode = Qt::Key_Up;
++ else if (sym == SDLK_RIGHT) keysym.scancode = Qt::Key_Right;
++ else if (sym == SDLK_DOWN) keysym.scancode = Qt::Key_Down;
++ else if (sym == SDLK_LEFT) keysym.scancode = Qt::Key_Left;
++ curAxis_[i] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
++ if (curAxis_[4]) {
++ keysym.scancode = keysym.sym = SDLK_SPACE;
++ curAxis_[4] = 0;
++ /* fprintf(stderr, "force release %d\n", keysym.sym); */
++ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
++ }
++ }
+ }
+ }
+
+@@ -524,7 +711,7 @@
+ my_locked--; // decrease lock refcount;
+ }
+ if(!my_locked && my_painter) {
+- my_painter->end();
++// my_painter->end();
+ delete my_painter;
+ my_painter = 0;
+ }
+diff -Naur SDL-1.2.9-orig/src/video/qtopia/SDL_QWin.h SDL-1.2.9/src/video/qtopia/SDL_QWin.h
+--- SDL-1.2.9-orig/src/video/qtopia/SDL_QWin.h 2004-01-04 17:49:26.000000000 +0100
++++ SDL-1.2.9/src/video/qtopia/SDL_QWin.h 2007-03-12 20:54:14.000000000 +0100
+@@ -1,3 +1,4 @@
++
+ /*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+@@ -52,6 +53,7 @@
+ class SDL_QWin : public QWidget
+ {
+ void QueueKey(QKeyEvent *e, int pressed);
++ int ApplyKeyRotation(int key);
+ public:
+ SDL_QWin(const QSize& size);
+ virtual ~SDL_QWin();
+@@ -71,7 +73,7 @@
+ y = my_offset.y();
+ }
+ QImage *image(void) { return my_image; }
+-
++
+ void setWFlags(WFlags flags) {
+ QWidget::setWFlags(flags);
+ my_flags = flags;
+@@ -83,6 +85,15 @@
+ bool lockScreen(bool force=false);
+ void unlockScreen();
+ void repaintRect(const QRect& rect);
++ void setScreenRotation(int sdlr, int qter) {
++ rotation_ = sdlr; qteRotation_ = qter;
++ }
++ void setKeyRotation(int sdlr, int qter) {
++ keyRotation_ = sdlr; qteKeyRotation_ = qter;
++ }
++ void setFBSize(QSize& s) { fbSize_ = s; }
++// void setSLC700InputFix(bool isEnable) { isSLC700InputFix_ = isEnable; }
++ void setSLA300InputFix(bool isEnable) { isSLA300InputFix_ = isEnable; }
+ protected:
+ /* Handle resizing of the window */
+ virtual void resizeEvent(QResizeEvent *e);
+@@ -95,10 +106,8 @@
+ void paintEvent(QPaintEvent *ev);
+ void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); }
+ void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); }
++
+ private:
+- bool repaintRotation0(const QRect& rect);
+- bool repaintRotation1(const QRect& rect);
+- bool repaintRotation3(const QRect& rect);
+ void enableFullscreen();
+ QDirectPainter *my_painter;
+ QImage *my_image;
+@@ -108,6 +117,12 @@
+ WFlags my_flags;
+ WFlags my_has_fullscreen;
+ unsigned int my_locked;
++ int rotation_, qteRotation_;
++ int keyRotation_, qteKeyRotation_;
++ QSize fbSize_;
++// bool isSLC700InputFix_;
++ bool isSLA300InputFix_;
++ int curAxis_[5]; // 0: up, 1: down, 2: right, 3: left, 4: center
+ };
+
+ #endif /* _SDL_QWin_h */
+diff -Naur SDL-1.2.9-orig/src/video/qtopia/SDL_sysmouse.cc SDL-1.2.9/src/video/qtopia/SDL_sysmouse.cc
+--- SDL-1.2.9-orig/src/video/qtopia/SDL_sysmouse.cc 2004-01-04 17:49:26.000000000 +0100
++++ SDL-1.2.9/src/video/qtopia/SDL_sysmouse.cc 2007-03-12 20:54:14.000000000 +0100
+@@ -60,6 +60,7 @@
+ void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
+ {
+ SDL_Win->setMousePos(QPoint(x, y));
++ SDL_PrivateMouseMotion( 0, 0, x, y );
+ }
+
+ }; /* Extern C */
+diff -Naur SDL-1.2.9-orig/src/video/qtopia/SDL_sysvideo.cc SDL-1.2.9/src/video/qtopia/SDL_sysvideo.cc
+--- SDL-1.2.9-orig/src/video/qtopia/SDL_sysvideo.cc 2004-01-04 17:49:26.000000000 +0100
++++ SDL-1.2.9/src/video/qtopia/SDL_sysvideo.cc 2007-03-12 20:54:14.000000000 +0100
+@@ -1,3 +1,4 @@
++
+ /*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2004 Sam Lantinga
+@@ -29,17 +30,32 @@
+
+ #include <stdlib.h>
+ #include <string.h>
++#include <stdarg.h>
++#include <fcntl.h>
++#include <sys/ioctl.h>
+
+ #include <stdio.h>
+ #include <unistd.h>
++#include <sys/types.h>
++#include <sys/wait.h>
++#include <linux/fb.h>
++#include <sys/mman.h>
++#include <asm/page.h>
+
+ #include <qapplication.h>
+ #include <qpe/qpeapplication.h>
++#include <qpe/qcopenvelope_qws.h>
++#include <qgfx_qws.h>
++#include <qwindowsystem_qws.h>
++#include <qwidget.h>
++#include <qwidgetlist.h>
++#include <qdirectpainter_qws.h>
+
+ #include "SDL.h"
+ #include "SDL_timer.h"
+
+ #include "SDL_QWin.h"
++#include "SDL_sysvideo.h"
+
+ extern "C" {
+
+@@ -51,14 +67,67 @@
+ #include "SDL_lowvideo.h"
+
+ //#define QTOPIA_DEBUG
++#define QTOPIA_LOG
+ #define QT_HIDDEN_SIZE 32 /* starting hidden window size */
+
++#ifdef QTOPIA_LOG
++ static FILE *st_logfp = NULL;
++#endif
++ static inline void LOG(char *fmt, ...)
++ {
++#ifdef QTOPIA_LOG
++ va_list ap;
++
++ va_start(ap, fmt);
++ vfprintf(st_logfp, fmt, ap);
++ if (st_logfp != stderr) {
++ fflush(st_logfp);
++ vfprintf(stderr, fmt, ap);
++ }
++ va_end(ap);
++#endif
++ }
++
++ typedef struct machine_spec {
++ const char *manif;
++ const char *name;
++ int qpe_server_rotation;
++ int init_screen_rot;
++ int init_key_rot;
++ } machine_spec_t;
++
++ typedef enum {
++ MACHINE_SHARP_SL5000D,
++ MACHINE_SHARP_SL5500,
++ MACHINE_SHARP_SLA300,
++ MACHINE_SHARP_SLB500,
++ MACHINE_SHARP_SLC700,
++ MACHINE_SHARP_SLC750,
++ MACHINE_SHARP_SLC760,
++ MACHINE_SHARP_SLC860,
++ MACHINE_SHARP_SL6000,
++ MACHINE_MAX
++ } machine_t;
++
++ static const machine_spec_t st_machine_spec[] = {
++ { "Sharp", "SL-5000D", 0 },
++ { "Sharp", "SL-5500", 0 },
++ { "Sharp", "SL-A300", 0 },
++ { "Sharp", "SL-B500", 0 },
++ { "Sharp", "SL-C700", 0 },
++ { "Sharp", "SL-C750", 0 },
++ { "Sharp", "SL-C760", 0 },
++ { "Sharp", "SL-C860", 0 },
++ { "Sharp", "SL-6000", 0 },
++ };
++
+ /* Name of the environment variable used to invert the screen rotation or not:
+ Possible values:
+- !=0 : Screen is 270° rotated
+- 0: Screen is 90° rotated*/
+-#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION"
+-
++ !=0 : Screen is 270- rotated
++ 0: Screen is 90- rotated*/
++#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_ROTATION"
++#define SDL_QT_INVERT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION"
++
+ /* Initialization/Query functions */
+ static int QT_VideoInit(_THIS, SDL_PixelFormat *vformat);
+ static SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+@@ -78,6 +147,20 @@
+ static int QT_IconifyWindow(_THIS);
+ static SDL_GrabMode QT_GrabInput(_THIS, SDL_GrabMode mode);
+
++ static int console_fd;
++ struct fb_var_screeninfo saved_vinfo;
++ int fb_hwrot;
++ int fb_direct;
++ static int isKHloaded;
++ bool is_VGA_machine;
++
++#define W100FB_CONFIG 0x57415200 /* WAL\00 */
++#define W100INIT_ITEM 0
++#define W100INIT_ALL 1
++#define W100INIT_ITEM_WITH_VAL 2
++#define W100FB_CONFIG_EX 0x57415202 /* WAL\02 */
++
++
+ /* FB driver bootstrap functions */
+
+ static int QT_Available(void)
+@@ -222,13 +305,34 @@
+
+ int QT_VideoInit(_THIS, SDL_PixelFormat *vformat)
+ {
+- /* Initialize the QPE Application */
++ const char *SDL_fbdev;
++ struct fb_var_screeninfo vinfo;
++
++ /* Initialize the QPE Application */
+ /* Determine the screen depth */
+ vformat->BitsPerPixel = QPixmap::defaultDepth();
+
+ // For now we hardcode the current depth because anything else
+ // might as well be emulated by SDL rather than by Qtopia.
+-
++
++ //frame buffer device open.
++ SDL_fbdev = getenv("SDL_FBDEV");
++ if ( SDL_fbdev == NULL ) {
++ SDL_fbdev = "/dev/fb0";
++ }
++ console_fd = open(SDL_fbdev, O_RDWR, 0);
++ if ( console_fd < 0 ) {
++ SDL_SetError("Unable to open %s", SDL_fbdev);
++ return(-1);
++ }
++
++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't get console pixel format");
++ QT_VideoQuit(_this);
++ return(-1);
++ }
++ saved_vinfo = vinfo;
++
+ QSize desktop_size = qApp->desktop()->size();
+ QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1,
+ desktop_size.width(), desktop_size.height());
+@@ -241,7 +345,24 @@
+ /* Fill in some window manager capabilities */
+ _this->info.wm_available = 0;
+
+- /* We're done! */
++#ifdef QTOPIA_LOG
++ st_logfp = fopen("/tmp/sdl-qt-debug", "w");
++ if (!st_logfp)
++ st_logfp = stderr;
++#endif
++
++ QT_GrabInput(_this, SDL_GRAB_ON);
++/*
++ {
++ QCopEnvelope e("QPE/KeyHelper", "repeater(int)");
++ e << 2;
++ }
++*/
++ isKHloaded=(fopen("/home/zaurus/Settings/keyhelper_SDL.xml","r") != NULL) ? 1 : 0;
++ if (isKHloaded) {
++ system("qcop QPE/KeyHelper \"reload(QString)\" keyhelper_SDL.xml"); //QcopEnvelope can't use.
++ LOG("keyhelper_SDL.xml loaded\n");
++ }
+ return(0);
+ }
+
+@@ -264,6 +385,7 @@
+
+ /* Various screen update functions available */
+ static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
++ static void QT_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+
+ static int QT_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
+@@ -276,47 +398,428 @@
+ return -1;
+ }
+
++ static machine_t QT_GetMachine(_THIS)
++ {
++ FILE *fp;
++ machine_t machine = MACHINE_SHARP_SL5000D;
++ char buf[1024];
++
++
++ fp = fopen("/proc/cpuinfo", "rb");
++ if (fp) {
++ if (fread(buf, 1, sizeof(buf), fp) > 0) {
++ LOG("QT_GetMachine: /proc/cpuinfo is %s\n", buf);
++ if (strstr(buf, "SHARP Tosa") != NULL)
++ machine = MACHINE_SHARP_SL6000;
++ else if (strstr(buf, "Collie") != NULL)
++ machine = MACHINE_SHARP_SL5500;
++ else if (strstr(buf, "SHARP Poodle") != NULL)
++ machine = MACHINE_SHARP_SLB500;
++ else if (strstr(buf, "SHARP Corgi") !=NULL)
++ machine = MACHINE_SHARP_SLC700;
++ else if (strstr(buf, "SHARP Shepherd") !=NULL)
++ machine = MACHINE_SHARP_SLC750;
++ else if (strstr(buf, "SHARP Husky") !=NULL)
++ machine = MACHINE_SHARP_SLC760;
++ else if (strstr(buf, "SHARP Boxer") != NULL)
++ machine = MACHINE_SHARP_SLC860;
++ }
++ fclose(fp);
++ } else {
++ LOG("QT_GetMachine: Couldn't read /proc/deviceinfo/product.\n");
++ LOG(" Now set machine variable to default (SL-5000D)\n");
++ }
++
++ LOG(" detected machine is '%s %s'\n",
++ st_machine_spec[machine].manif, st_machine_spec[machine].name);
++ return machine;
++ }
++
++ static void QT_GetQteServerSpec(_THIS, int *rotation, bool *isQvga)
++ {
++ const char *user;
++ char buf[FILENAME_MAX];
++ FILE *fp;
++ int rot = 0, is_qvga = 0;
++
++ user = getenv("USER");
++ snprintf(buf, sizeof(buf), "/tmp/qtembedded-%s/QtEmbedded-0.spec",
++ user ? user : "root");
++ LOG("QT_GetRotation: Read spec from '%s'\n", buf);
++
++ fp = fopen(buf, "rb");
++ if (fp) {
++ int size;
++ if ((size = fread(buf, 1, sizeof(buf) - 1, fp)) > 0) {
++ buf[size] = '\0';
++ LOG(" spec is '%s'\n", buf);
++ // get rotation value
++ if (strstr(buf, "Rot")) {
++ rot = atoi(strstr(buf, "Rot") + 3);
++ rot /= 90;
++ if (rot < 0 || rot > 3) {
++ rot = 0;
++ }
++ } else
++ rot = 0;
++
++ // get qvga mode in SL-C700
++ if (strstr(buf, "Qvga"))
++ is_qvga = 1;
++ }
++ fclose(fp);
++ }
++
++ LOG(" Rot=%d, Qvga=%d\n", rot, is_qvga);
++
++ if (rotation)
++ *rotation = rot;
++ if (isQvga)
++ *isQvga = is_qvga;
++ }
++
+ /* FIXME: check return values and cleanup here */
+ SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current,
+ int width, int height, int bpp, Uint32 flags)
+ {
+-
+ QImage *qimage;
+- QSize desktop_size = qApp->desktop()->size();
++ QSize qteSize = qApp->desktop()->size();
++ QSize fbSize;
++ QSize userSize;
++ int fb_xres;
++ int fb_yres;
++ struct fb_var_screeninfo vinfo;
++ struct fb_fix_screeninfo finfo;
++ int tmp_ioctl_data;
++ char fb_size_fix = ' ';
++ bool isW100patch_kernel = false;
++ int numFb_Size;
++
++ int mapped_memlen;
++ int mapped_offset;
++ void *mapped_mem;
++ int fb_offset;
++
++
++ machine_t machine = QT_GetMachine(_this);
++ machine_spec_t machineSpec = st_machine_spec[machine];
++ int qteRotation, userRotation, sdlRotation;
++ int qteKeyRotation, sdlKeyRotation;
++ bool isQteQvga;
++
++ if (machine == MACHINE_SHARP_SLC700 ||
++ machine == MACHINE_SHARP_SLC750 ||
++ machine == MACHINE_SHARP_SLC760 ||
++ machine == MACHINE_SHARP_SLC860 || // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º
++ machine == MACHINE_SHARP_SL6000 ) { // ¾Ü¤·¤¤¤³¤È¤ï¤«¤é¤ó¤±¤É¤È¤ê¤¢¤¨¤º
++ is_VGA_machine = true;
++ }else {
++ is_VGA_machine = false;
++ }
++
++ // qte ¤Ç¤Î²óž³ÑÅÙ¤ò¼èÆÀ
++ QT_GetQteServerSpec(_this, &qteRotation, &isQteQvga);
++
++ // SL-C700 ¤Î¥¹¥¿¥¤¥ë
++ bool isInputStyle = false;
++ if (is_VGA_machine) {
++ int status = system("/home/QtPalmtop/bin/chkhinge");
++ if (WEXITSTATUS(status) != 2)
++ isInputStyle = true;
++ LOG("QT_SetVideoMode: SL-C700 Style is %s\n",
++ isInputStyle ? "Input style" : "View style");
++ }
+
+
+- current->flags = 0; //SDL_FULLSCREEN; // We always run fullscreen.
++ // specity screen setting
++ if (is_VGA_machine) {
++
++ // w100 rotation pached kernel check
++ isW100patch_kernel = (fopen("/proc/driver/w100/rotation","r") != NULL) ? true : false;
++ LOG("Your Kernel is %s\n",isW100patch_kernel ? "Special Kernel" : "Normal Kernel");
++
++ const char *envFb_Size = getenv("SDL_FB_SIZE");
++ if (envFb_Size !=NULL) {
++ numFb_Size=sscanf(envFb_Size,"%dx%d%c",&fb_xres,&fb_yres,&fb_size_fix);
++ } else {
++ numFb_Size=0;
++ }
+
+- if(width <= desktop_size.width()
+- && height <= desktop_size.height()) {
+- current->w = desktop_size.width();
+- current->h = desktop_size.height();
+- } else if(width <= desktop_size.height() && height <= desktop_size.width()) {
+- // Landscape mode
+- char * envString = getenv(SDL_QT_ROTATION_ENV_NAME);
+- int envValue = envString ? atoi(envString) : 0;
+- screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90;
+- current->h = desktop_size.width();
+- current->w = desktop_size.height();
++ if (numFb_Size >=2) {
++
++ // specity screen mode
++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't get console pixel format");
++ QT_VideoQuit(_this);
++ return(NULL);
++ }
++
++ vinfo.xres = fb_xres;
++ vinfo.xres_virtual = fb_xres;
++ vinfo.yres = fb_yres;
++ vinfo.yres_virtual = fb_yres;
++
++ if (fb_size_fix == '@') {
++ width = fb_xres;
++ height = fb_yres;
++ }
++
++ if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't set console screen info");
++ return(NULL);
++ }
++
++
++ if (isW100patch_kernel) {
++ qteSize.setWidth(vinfo.xres);
++ qteSize.setHeight(vinfo.yres);
++ qteRotation=0;
++ }else if(vinfo.xres == 320){
++ qteSize.setWidth(vinfo.xres);
++ qteSize.setHeight(vinfo.yres);
++ qteRotation=2;
++ }else {
++ qteSize.setWidth(vinfo.yres);
++ qteSize.setHeight(vinfo.xres);
++ qteRotation=3;
++ }
++
++ if (isW100patch_kernel && (vinfo.xres == 320) && (vinfo.yres == 240)) {
++ tmp_ioctl_data=121;
++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data);
++ fb_hwrot=1;
++ }
++
++ LOG("FBVideoMode: %dx%d%c\n", vinfo.xres, vinfo.yres,fb_size_fix );
++
++ }else {
++
++ // auto screen mode
++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't get console pixel format");
++ QT_VideoQuit(_this);
++ return(NULL);
++ }
++
++ if (isW100patch_kernel && (isInputStyle == false) && (vinfo.xres == 240) && (vinfo.yres == 320)) {
++ vinfo.xres = 240;
++ vinfo.xres_virtual = 240;
++ vinfo.yres = 320;
++ vinfo.yres_virtual = 320;
++ qteRotation=0;
++ }else if ((width <= 320) && (height <= 240)) {
++ vinfo.xres = 320;
++ vinfo.xres_virtual = 320;
++ vinfo.yres = 240;
++ vinfo.yres_virtual = 240;
++ }else if (isW100patch_kernel && (isInputStyle == true)){
++ vinfo.xres = 640;
++ vinfo.xres_virtual = 640;
++ vinfo.yres = 480;
++ vinfo.yres_virtual = 480;
++ qteRotation=0;
++ }else {
++ vinfo.xres = 480;
++ vinfo.xres_virtual = 480;
++ vinfo.yres = 640;
++ vinfo.yres_virtual = 640;
++ }
++
++ if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't set console screen info");
++ return(NULL);
++ }
++
++ if (isW100patch_kernel) {
++ qteSize.setWidth(vinfo.xres);
++ qteSize.setHeight(vinfo.yres);
++ qteRotation=0;
++ fb_direct=1;
++ }else if(vinfo.xres == 320){
++ qteSize.setWidth(vinfo.xres);
++ qteSize.setHeight(vinfo.yres);
++ qteRotation=2;
++ }else {
++ qteSize.setWidth(vinfo.yres);
++ qteSize.setHeight(vinfo.xres);
++ qteRotation=3;
++ }
++
++ if (isW100patch_kernel && (vinfo.xres == 320) && (vinfo.yres == 240)) {
++ tmp_ioctl_data=121;
++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data);
++ fb_hwrot=1;
++ qteRotation=0;
++ }
++
++ LOG("FBVideoMode: %dx%d%c\n", vinfo.xres, vinfo.yres,fb_size_fix );
++ }
++ }
++
++ // direct paint setting
++ const char *envFb_Direct = getenv("SDL_FB_DIRECT");
++ if (envFb_Direct !=NULL)
++ fb_direct = envFb_Direct ? atoi(envFb_Direct) : -1;
++
++ if (fb_direct == 1){
++ if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) {
++ SDL_SetError("Couldn't get console hardware info");
++ QT_VideoQuit(_this);
++ return(NULL);
++ }
++ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) {
++ SDL_SetError("Couldn't get console pixel format");
++ QT_VideoQuit(_this);
++ return(NULL);
++ }
++ LOG("Direct paint mode\n");
++ }
++
++ // hack for SL-5500
++ if (machine == MACHINE_SHARP_SL5500)
++ qteRotation = 3;
++
++ // SL-B500 Íѥϥå¯(¤È¤ê¤¢¤¨¤º¡¢¤Í)
++ if (machine == MACHINE_SHARP_SLB500)
++ qteRotation = 3;
++
++ // À¸¥Õ¥ì¡¼¥à¥Ð¥Ã¥Õ¥¡¤Î¥µ¥¤¥º¤òÆÀ¤ë
++ if (qteRotation & 1) {
++ fbSize.setWidth(qteSize.height());
++ fbSize.setHeight(qteSize.width());
++ } else {
++ fbSize = qteSize;
++ }
++
++ //
++ const char *envRotStr = getenv(SDL_QT_ROTATION_ENV_NAME);
++ userRotation = envRotStr ? atoi(envRotStr) : -1;
++ if ((userRotation >= 0 ? userRotation : qteRotation) & 1) {
++ userSize.setWidth(fbSize.height());
++ userSize.setHeight(fbSize.width());
++ } else {
++ userSize = fbSize;
++ }
++
++ if (width <= userSize.width() && height <= userSize.height()) {
++ // ´Ä¶­ÊÑ¿ô¤Ç²óž³ÑÅÙ¤¬»ØÄꤵ¤ì¤Æ¤¤¤ì¤Ð¡¢¤½¤ì¤òºÇÍ¥À褹¤ë
++ if (userRotation >= 0)
++ sdlRotation = userRotation;
++ else {
++ // ¤Ç¡¢¤½¤Î»ØÄ̵꤬¤¤¤Î¤Ç¤¢¤ì¤Ð qte ¤Î²óž³ÑÅ٤˹ç¤ï¤»¤ë¤À¤±
++ // ¤Ê¤ó¤À¤±¤É¡¢SL-C700 ¤Ç¤Ï¤Á¤ç¤¤Ê£»¨¡£
++ if (is_VGA_machine && (fbSize.width() == 320) && (fbSize.height() == 240)) {
++ if (isInputStyle)
++ sdlRotation = 2;
++ else
++ sdlRotation = qteRotation;
++ } else {
++ sdlRotation = qteRotation;
++ }
++ }
++ } else if (width <= fbSize.width() && height <= fbSize.height()) {
++ sdlRotation = 0;
++ if (is_VGA_machine && (fbSize.width() == 320) && (fbSize.height() == 240) && isInputStyle)
++ sdlRotation = 2;
++ } else if (width <= fbSize.height() && height <= fbSize.width()) {
++ sdlRotation = 1;
+ } else {
+ SDL_SetError("Unsupported resolution, %dx%d\n", width, height);
++ return NULL;
+ }
++
++ if (fb_hwrot == 1)
++ sdlRotation = 0;
++
++ if (getenv(SDL_QT_INVERT_ROTATION_ENV_NAME) != NULL) {
++ sdlRotation = (sdlRotation + 2) & 3;
++ }
++
++ LOG("QT_SetVideoMode: argSize=%dx%d\n", width, height);
++ LOG("QT_SetVideoMode: qteSize=%dx%d\n",
++ qteSize.width(), qteSize.height());
++ LOG("QT_SetVideoMode: fbSize=%dx%d\n",
++ fbSize.width(), fbSize.height());
++ LOG("QT_SetVideoMode: qteRotation=%d\n", qteRotation);
++ LOG("QT_SetVideoMode: userRotation=%d\n", userRotation);
++ LOG("QT_SetVideoMode: sdlRotation=%d\n", sdlRotation);
++
++ current->flags = 0;//SDL_FULLSCREEN; // We always run fullscreen.
++ current->w = width;
++ current->h = height;
++ SDL_Win->setScreenRotation(sdlRotation, qteRotation);
++ SDL_Win->setFBSize(fbSize);
++
++ if (machine == MACHINE_SHARP_SLA300)
++ SDL_Win->setSLA300InputFix(true);
++
++ // keyboard rotation
++ qteKeyRotation = qteRotation;
++// fprintf(stderr, "%d\n", (machine == MACHINE_SHARP_SLC700));
++// fprintf(stderr, "%d\n", isQteQvga);
++ if (isQteQvga && is_VGA_machine)
++ qteKeyRotation = 3;
++ else if (machine == MACHINE_SHARP_SLB500)
++ qteKeyRotation = 3;
++
++ if (isQteQvga && fb_hwrot == 1)
++ qteKeyRotation = 1;
++
++ sdlKeyRotation = sdlRotation;
++
++ SDL_Win->setKeyRotation(sdlKeyRotation, qteKeyRotation);
++
++ LOG("QT_SetVideoMode: qteKeyRotation=%d\n", qteKeyRotation);
++ LOG("QT_SetVideoMode: sdlKeyRotation=%d\n", sdlKeyRotation);
++
+ if ( flags & SDL_OPENGL ) {
+ SDL_SetError("OpenGL not supported");
+ return(NULL);
+- }
++ }
+ /* Create the QImage framebuffer */
+- qimage = new QImage(current->w, current->h, bpp);
+- if (qimage->isNull()) {
+- SDL_SetError("Couldn't create screen bitmap");
+- delete qimage;
+- return(NULL);
++
++ // frame buffer memory mapping
++ if (fb_direct == 1) {
++ current->pitch = finfo.line_length;
++ current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
++ mapped_offset = (((long)finfo.smem_start) -
++ (((long)finfo.smem_start)&~(PAGE_SIZE-1)));
++ mapped_memlen = finfo.smem_len+mapped_offset;
++ if(console_fd >0 ) {
++ mapped_mem = mmap(NULL, mapped_memlen,PROT_READ|PROT_WRITE, MAP_SHARED, console_fd, 0);
++ fb_offset=(vinfo.xres-width)+(vinfo.yres-height)*vinfo.xres;
++ current->pixels = (void *)((int )mapped_mem+fb_offset);
++ _this->UpdateRects = QT_DirectUpdate;
++ } else {
++ qimage = new QImage(current->w, current->h, bpp);
++ if (qimage->isNull()) {
++ SDL_SetError("Couldn't create screen bitmap");
++ delete qimage;
++ return(NULL);
++ }
++ current->pixels = (void *)qimage->bits();
++ _this->UpdateRects = QT_NormalUpdate;
++ SDL_Win->setImage(qimage);
++// SDL_Win->setFullscreen(true); //comment to non update taskbar
++ }
++ } else {
++ qimage = new QImage(current->w, current->h, bpp);
++ if (qimage->isNull()) {
++ SDL_SetError("Couldn't create screen bitmap");
++ delete qimage;
++ return(NULL);
++ }
++ current->pitch = qimage->bytesPerLine();
++ current->pixels = (void *)qimage->bits();
++ _this->UpdateRects = QT_NormalUpdate;
++ SDL_Win->setImage(qimage);
++// SDL_Win->setFullscreen(true); //comment to non update taskbar
++
+ }
+- current->pitch = qimage->bytesPerLine();
+- current->pixels = (void *)qimage->bits();
+- SDL_Win->setImage(qimage);
+- _this->UpdateRects = QT_NormalUpdate;
+- SDL_Win->setFullscreen(true);
++
++
++ // fprintf(stderr,"QT_SetVideoMode() qImage:%dx%d %d\n",
++ // qimage->width(), qimage->height(), qimage->bytesPerLine());
+ /* We're done */
+ return(current);
+ }
+@@ -361,13 +864,19 @@
+ {
+ if(SDL_Win->lockScreen()) {
+ for(int i=0; i<numrects; ++i ) {
+- QRect rect(rects[i].x, rects[i].y,
+- rects[i].w, rects[i].h);
+- SDL_Win->repaintRect(rect);
++ QRect rect(rects[i].x, rects[i].y,
++ rects[i].w, rects[i].h);
++ SDL_Win->repaintRect(rect);
+ }
+ SDL_Win->unlockScreen();
+ }
+ }
++
++ static void QT_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
++ {
++
++ }
++
+ /* Is the system palette settable? */
+ int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+ {
+@@ -383,10 +892,36 @@
+ // -- David Hedbor
+ // delete SDL_Win;
+ // SDL_Win = 0;
++
++ if ( console_fd > 0 ) {
++ /* Restore the original video mode and palette */
++ if (fb_hwrot == 1) {
++ int tmp_ioctl_data=120;
++ ioctl(console_fd, W100FB_CONFIG_EX, &tmp_ioctl_data);
++ }
++
++ ioctl(console_fd, FBIOPUT_VSCREENINFO, &saved_vinfo);
++
++ /* We're all done with the framebuffer */
++ close(console_fd);
++ console_fd = -1;
++ }
++
+ _this->screen->pixels = NULL;
+ QT_GrabInput(_this, SDL_GRAB_OFF);
++/*
++ {
++ QCopEnvelope e("QPE/KeyHelper", "repeater(int)");
++ e << 1;
++ }
++*/
++ if (isKHloaded)
++ system("qcop QPE/KeyHelper \"reload()\""); //QcopEnvelope can't use.
++
+ }
+
++
++
+ static int QT_IconifyWindow(_THIS) {
+ SDL_Win->hide();
+