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2017-05-23juce: Updated JUCE to 5.0.1eu@felipetonello.com
JUCE 5 doesn't require juce_events to have x11 dependency anymore. Also there were many improvements on Projucer. Signed-off-by: Felipe F. Tonello <eu@felipetonello.com> Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
2016-07-29juce: Improved juce class and recipeseu@felipetonello.com
This allows recipes that inherits juce class to have more modular dependencies and change it if necessary. Signed-off-by: Felipe F. Tonello <eu@felipetonello.com> Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>
2016-07-29juce: Added support for JUCE frameworkeu@felipetonello.com
See below for the official README from JUCE. For TL;DRs: JUCE is a well known and widely used C++ Framework for audio applications. It has good support for Linux and ARM. A typical JUCE application recipe will only contain this skeleton: inherit juce SRC_URI = "..." JUCE_JUCERS = "${B}/cool-project.jucer" do_compile() { CONFIG=Release oe_runmake } do_install() { install ... } ====== OBS: This recipe requires a patch[1] on oe-core which is been tested right now. [1] http://lists.openembedded.org/pipermail/openembedded-core/2016-July/123972.html ====== >From the README: JUCE (Jules' Utility Class Extensions) is an all-encompassing C++ framework for developing cross-platform software. It contains pretty much everything you're likely to need to create most applications, and is particularly well-suited for building highly-customised GUIs, and for handling graphics and sound. Most JUCE modules are shared under the GNU Public Licence (GPLv2, v3, and the AGPLv3). This means that the code can be freely copied and distributed, and costs nothing to use in other GPL applications. One module (the juce_core module) is permissively licensed under the ISC. For more information, visit the website: http://www.juce.com Signed-off-by: Felipe F. Tonello <eu@felipetonello.com> Signed-off-by: Martin Jansa <Martin.Jansa@gmail.com>