# # BitBake Graphical GTK User Interface # # Copyright (C) 2008 Intel Corporation # # Authored by Rob Bradford # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License version 2 as # published by the Free Software Foundation. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along # with this program; if not, write to the Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. import gtk import gobject import gtk.glade import threading import urllib2 import os import contextlib from bb.ui.crumbs.buildmanager import BuildManager, BuildConfiguration from bb.ui.crumbs.buildmanager import BuildManagerTreeView from bb.ui.crumbs.runningbuild import RunningBuild, RunningBuildTreeView # The metadata loader is used by the BuildSetupDialog to download the # available options to populate the dialog class MetaDataLoader(gobject.GObject): """ This class provides the mechanism for loading the metadata (the fetching and parsing) from a given URL. The metadata encompasses details on what machines are available. The distribution and images available for the machine and the the uris to use for building the given machine.""" __gsignals__ = { 'success' : (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE, ()), 'error' : (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE, (gobject.TYPE_STRING,)) } # We use these little helper functions to ensure that we take the gdk lock # when emitting the signal. These functions are called as idles (so that # they happen in the gtk / main thread's main loop. def emit_error_signal (self, remark): gtk.gdk.threads_enter() self.emit ("error", remark) gtk.gdk.threads_leave() def emit_success_signal (self): gtk.gdk.threads_enter() self.emit ("success") gtk.gdk.threads_leave() def __init__ (self): gobject.GObject.__init__ (self) class LoaderThread(threading.Thread): """ This class provides an asynchronous loader for the metadata (by using threads and signals). This is useful since the metadata may be at a remote URL.""" class LoaderImportException (Exception): pass def __init__(self, loader, url): threading.Thread.__init__ (self) self.url = url self.loader = loader def run (self): result = {} try: with contextlib.closing (urllib2.urlopen (self.url)) as f: # Parse the metadata format. The format is.... # ;|...;|...;|... for line in f: components = line.split(";") if (len (components) < 4): raise MetaDataLoader.LoaderThread.LoaderImportException machine = components[0] distros = components[1].split("|") images = components[2].split("|") urls = components[3].split("|") result[machine] = (distros, images, urls) # Create an object representing this *potential* # configuration. It can become concrete if the machine, distro # and image are all chosen in the UI configuration = BuildConfiguration() configuration.metadata_url = self.url configuration.machine_options = result self.loader.configuration = configuration # Emit that we've actually got a configuration gobject.idle_add (MetaDataLoader.emit_success_signal, self.loader) except MetaDataLoader.LoaderThread.LoaderImportException as e: gobject.idle_add (MetaDataLoader.emit_error_signal, self.loader, "Repository metadata corrupt") except Exception as e: gobject.idle_add (MetaDataLoader.emit_error_signal, self.loader, "Unable to download repository metadata") print(e) def try_fetch_from_url (self, url): # Try and download the metadata. Firing a signal if successful thread = MetaDataLoader.LoaderThread(self, url) thread.start() class BuildSetupDialog (gtk.Dialog): RESPONSE_BUILD = 1 # A little helper method that just sets the states on the widgets based on # whether we've got good metadata or not. def set_configurable (self, configurable): if (self.configurable == configurable): return self.configurable = configurable for widget in self.conf_widgets: widget.set_sensitive (configurable) if not configurable: self.machine_combo.set_active (-1) self.distribution_combo.set_active (-1) self.image_combo.set_active (-1) # GTK widget callbacks def refresh_button_clicked (self, button): # Refresh button clicked. url = self.location_entry.get_chars (0, -1) self.loader.try_fetch_from_url(url) def repository_entry_editable_changed (self, entry): if (len (entry.get_chars (0, -1)) > 0): self.refresh_button.set_sensitive (True) else: self.refresh_button.set_sensitive (False) self.clear_status_message() # If we were previously configurable we are no longer since the # location entry has been changed self.set_configurable (False) def machine_combo_changed (self, combobox): active_iter = combobox.get_active_iter() if not active_iter: return model = combobox.get_model() if model: chosen_machine = model.get (active_iter, 0)[0] (distros_model, images_model) = \ self.loader.configuration.get_distro_and_images_models (chosen_machine) self.distribution_combo.set_model (distros_model) self.image_combo.set_model (images_model) # Callbacks from the loader def loader_success_cb (self, loader): self.status_image.set_from_icon_name ("info", gtk.ICON_SIZE_BUTTON) self.status_image.show() self.status_label.set_label ("Repository metadata successfully downloaded") # Set the models on the combo boxes based on the models generated from # the configuration that the loader has created # We just need to set the machine here, that then determines the # distro and image options. Cunning huh? :-) self.configuration = self.loader.configuration model = self.configuration.get_machines_model () self.machine_combo.set_model (model) self.set_configurable (True) def loader_error_cb (self, loader, message): self.status_image.set_from_icon_name ("error", gtk.ICON_SIZE_BUTTON) self.status_image.show() self.status_label.set_text ("Error downloading repository metadata") for widget in self.conf_widgets: widget.set_sensitive (False) def clear_status_message (self): self.status_image.hide() self.status_label.set_label ( """Enter the repository location and press _Refresh""") def __init__ (self): gtk.Dialog.__init__ (self) # Cancel self.add_button (gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL) # Build button = gtk.Button ("_Build", None, True) image = gtk.Image () image.set_from_stock (gtk.STOCK_EXECUTE, gtk.ICON_SIZE_BUTTON) button.set_image (image) self.add_action_widget (button, BuildSetupDialog.RESPONSE_BUILD) button.show_all () # Pull in *just* the table from the Glade XML data. gxml = gtk.glade.XML (os.path.dirname(__file__) + "/crumbs/puccho.glade", root = "build_table") table = gxml.get_widget ("build_table") self.vbox.pack_start (table, True, False, 0) # Grab all the widgets that we need to turn on/off when we refresh... self.conf_widgets = [] self.conf_widgets += [gxml.get_widget ("machine_label")] self.conf_widgets += [gxml.get_widget ("distribution_label")] self.conf_widgets += [gxml.get_widget ("image_label")] self.conf_widgets += [gxml.get_widget ("machine_combo")] self.conf_widgets += [gxml.get_widget ("distribution_combo")] self.conf_widgets += [gxml.get_widget ("image_combo")] # Grab the status widgets self.status_image = gxml.get_widget ("status_image") self.status_label = gxml.get_widget ("status_label") # Grab the refresh button and connect to the clicked signal self.refresh_button = gxml.get_widget ("refresh_button") self.refresh_button.connect ("clicked", self.refresh_button_clicked) # Grab the location entry and connect to editable::changed self.location_entry = gxml.get_widget ("location_entry") self.location_entry.connect ("changed", self.repository_entry_editable_changed) # Grab the machine combo and hook onto the changed signal. This then # allows us to populate the distro and image combos self.machine_combo = gxml.get_widget ("machine_combo") self.machine_combo.connect ("changed", self.machine_combo_changed) # Setup the combo cell = gtk.CellRendererText() self.machine_combo.pack_start(cell, True) self.machine_combo.add_attribute(cell, 'text', 0) # Grab the distro and image combos. We need these to populate with # models once the machine is chosen self.distribution_combo = gxml.get_widget ("distribution_combo") cell = gtk.CellRendererText() self.distribution_combo.pack_start(cell, True) self.distribution_combo.add_attribute(cell, 'text', 0) self.image_combo = gxml.get_widget ("image_combo") cell = gtk.CellRendererText() self.image_combo.pack_start(cell, True) self.image_combo.add_attribute(cell, 'text', 0) # Put the default descriptive text in the status box self.clear_status_message() # Mark as non-configurable, this is just greys out the widgets the # user can't yet use self.configurable = False self.set_configurable(False) # Show the table table.show_all () # The loader and some signals connected to it to update the status # area self.loader = MetaDataLoader() self.loader.connect ("success", self.loader_success_cb) self.loader.connect ("error", self.loader_error_cb) def update_configuration (self): """ A poorly named function but it updates the internal configuration from the widgets. This can make that configuration concrete and can thus be used for building """ # Extract the chosen machine from the combo model = self.machine_combo.get_model() active_iter = self.machine_combo.get_active_iter() if (active_iter): self.configuration.machine = model.get(active_iter, 0)[0] # Extract the chosen distro from the combo model = self.distribution_combo.get_model() active_iter = self.distribution_combo.get_active_iter() if (active_iter): self.configuration.distro = model.get(active_iter, 0)[0] # Extract the chosen image from the combo model = self.image_combo.get_model() active_iter = self.image_combo.get_active_iter() if (active_iter): self.configuration.image = model.get(active_iter, 0)[0] # This function operates to pull events out from the event queue and then push # them into the RunningBuild (which then drives the RunningBuild which then # pushes through and updates the progress tree view.) # # TODO: Should be a method on the RunningBuild class def event_handle_timeout (eventHandler, build): # Consume as many messages as we can ... event = eventHandler.getEvent() while event: build.handle_event (event) event = eventHandler.getEvent() return True class MainWindow (gtk.Window): # Callback that gets fired when the user hits a button in the # BuildSetupDialog. def build_dialog_box_response_cb (self, dialog, response_id): conf = None if (response_id == BuildSetupDialog.RESPONSE_BUILD): dialog.update_configuration() print(dialog.configuration.machine, dialog.configuration.distro, \ dialog.configuration.image) conf = dialog.configuration dialog.destroy() if conf: self.manager.do_build (conf) def build_button_clicked_cb (self, button): dialog = BuildSetupDialog () # For some unknown reason Dialog.run causes nice little deadlocks ... :-( dialog.connect ("response", self.build_dialog_box_response_cb) dialog.show() def __init__ (self): gtk.Window.__init__ (self) # Pull in *just* the main vbox from the Glade XML data and then pack # that inside the window gxml = gtk.glade.XML (os.path.dirname(__file__) + "/crumbs/puccho.glade", root = "main_window_vbox") vbox = gxml.get_widget ("main_window_vbox") self.add (vbox) # Create the tree views for the build manager view and the progress view self.build_manager_view = BuildManagerTreeView() self.running_build_view = RunningBuildTreeView() # Grab the scrolled windows that we put the tree views into self.results_scrolledwindow = gxml.get_widget ("results_scrolledwindow") self.progress_scrolledwindow = gxml.get_widget ("progress_scrolledwindow") # Put the tree views inside ... self.results_scrolledwindow.add (self.build_manager_view) self.progress_scrolledwindow.add (self.running_build_view) # Hook up the build button... self.build_button = gxml.get_widget ("main_toolbutton_build") self.build_button.connect ("clicked", self.build_button_clicked_cb) # I'm not very happy about the current ownership of the RunningBuild. I have # my suspicions that this object should be held by the BuildManager since we # care about the signals in the manager def running_build_succeeded_cb (running_build, manager): # Notify the manager that a build has succeeded. This is necessary as part # of the 'hack' that we use for making the row in the model / view # representing the ongoing build change into a row representing the # completed build. Since we know only one build can be running a time then # we can handle this. # FIXME: Refactor all this so that the RunningBuild is owned by the # BuildManager. It can then hook onto the signals directly and drive # interesting things it cares about. manager.notify_build_succeeded () print("build succeeded") def running_build_failed_cb (running_build, manager): # As above print("build failed") manager.notify_build_failed () def main (server, eventHandler): # Initialise threading... gobject.threads_init() gtk.gdk.threads_init() main_window = MainWindow () main_window.show_all () # Set up the build manager stuff in general builds_dir = os.path.join (os.getcwd(), "results") manager = BuildManager (server, builds_dir) main_window.build_manager_view.set_model (manager.model) # Do the running build setup running_build = RunningBuild () main_window.running_build_view.set_model (running_build.model) running_build.connect ("build-succeeded", running_build_succeeded_cb, manager) running_build.connect ("build-failed", running_build_failed_cb, manager) # We need to save the manager into the MainWindow so that the toolbar # button can use it. # FIXME: Refactor ? main_window.manager = manager # Use a timeout function for probing the event queue to find out if we # have a message waiting for us. gobject.timeout_add (200, event_handle_timeout, eventHandler, running_build) gtk.main()