diff options
-rw-r--r-- | doc/bitbake-user-manual/bitbake-user-manual-hello.rst | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/bitbake-user-manual/bitbake-user-manual-hello.rst b/doc/bitbake-user-manual/bitbake-user-manual-hello.rst index c8251d2a0..654196ca2 100644 --- a/doc/bitbake-user-manual/bitbake-user-manual-hello.rst +++ b/doc/bitbake-user-manual/bitbake-user-manual-hello.rst @@ -209,12 +209,12 @@ Following is the complete "Hello World" example. .. note:: - Without a value for PN , the variables STAMP , T , and B , prevent more - than one recipe from working. You can fix this by either setting PN to + Without a value for :term:`PN`, the variables :term:`STAMP`, :term:`T`, and :term:`B`, prevent more + than one recipe from working. You can fix this by either setting :term:`PN` to have a value similar to what OpenEmbedded and BitBake use in the default - bitbake.conf file (see previous example). Or, by manually updating each - recipe to set PN . You will also need to include PN as part of the STAMP - , T , and B variable definitions in the local.conf file. + ``bitbake.conf`` file (see previous example). Or, by manually updating each + recipe to set :term:`PN`. You will also need to include :term:`PN` as part of the :term:`STAMP`, + :term:`T`, and :term:`B` variable definitions in the ``local.conf`` file. The ``TMPDIR`` variable establishes a directory that BitBake uses for build output and intermediate files other than the cached @@ -319,9 +319,9 @@ Following is the complete "Hello World" example. .. note:: - We are setting both LAYERSERIES_CORENAMES and LAYERSERIES_COMPAT in this particular case, because we + We are setting both ``LAYERSERIES_CORENAMES`` and :term:`LAYERSERIES_COMPAT` in this particular case, because we are using bitbake without OpenEmbedded. - You should usually just use LAYERSERIES_COMPAT to specify the OE-Core versions for which your layer + You should usually just use :term:`LAYERSERIES_COMPAT` to specify the OE-Core versions for which your layer is compatible, and add the meta-openembedded layer to your project. You need to create the recipe file next. Inside your layer at the |