aboutsummaryrefslogtreecommitdiffstats
path: root/packages/numptyphysics/numptyphysics/replay_off.patch
blob: e2f606ea64fb21dca46b82fc15db50f2436cf7e7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
--- old_Game.cpp	2008-10-30 15:46:15.000000000 +0200
+++ Game.cpp	2008-10-30 15:49:14.000000000 +0200
@@ -1197,100 +1197,9 @@
   }
 };
 
-class DemoRecorder
-{
-public:
-
-  void start() 
-  {
-    m_running = true;
-    m_log.empty();
-    m_log.capacity(512);
-    m_lastTick = 0;
-    m_lastTickTime = SDL_GetTicks();
-  }
 
-  void stop()  
-  { 
-    printf("stop recording: %d events\n",m_log.size());
-    m_running = false; 
-  }
 
-  void tick() 
-  {
-    if ( m_running ) {
-      m_lastTick++;
-      m_lastTickTime = SDL_GetTicks();
-    }
-  }
 
-  void record( SDL_Event& ev )
-  {
-    if ( m_running ) {
-      m_log.append( m_lastTick, SDL_GetTicks()-m_lastTickTime, ev );
-    }
-  }
-  
-  DemoLog& getLog() { return m_log; }
-
-private:
-  bool          m_running;
-  DemoLog       m_log;
-  int 		m_lastTick;
-  int 		m_lastTickTime;
-};
-
-
-class DemoPlayer
-{
-public:
-
-  void start( const DemoLog* log ) 
-  {
-    m_playing = true;
-    m_log = log;
-    m_index = 0;
-    m_lastTick = 0;
-    m_lastTickTime = SDL_GetTicks();
-    printf("start playback: %d events\n",m_log->size());
-  }
-
-  bool isRunning() { return m_playing; }
-
-  void stop()  
-  { 
-    m_playing = false; 
-    m_log = NULL;
-  }
-
-  void tick() 
-  {
-    if ( m_playing ) {
-      m_lastTick++;
-      m_lastTickTime = SDL_GetTicks();
-    }
-  }
-
-  bool fetchEvent( SDL_Event& ev )
-  {
-    if ( m_playing
-	 && m_index < m_log->size()
-	 && m_log->at(m_index).t <= m_lastTick
-	 && m_log->at(m_index).o <= SDL_GetTicks()-m_lastTickTime ) {
-      ev = m_log->at(m_index).e;
-      m_index++;
-      return true;
-    }
-    return false;
-  }
-  
-private:
-  bool           m_playing;
-  const DemoLog* m_log;
-  int            m_index;
-  int  		 m_lastTick;
-  int  		 m_lastTickTime;
-};
 
 
 class Game : public GameParams
@@ -1303,8 +1212,6 @@
   IconOverlay       m_pauseOverlay;
   EditOverlay       m_editOverlay;
   //  DemoOverlay       m_demoOverlay;
-  DemoRecorder      m_recorder;
-  DemoPlayer        m_player;
   Os               *m_os;
 public:
   Game( int width, int height ) 
@@ -1328,15 +1235,11 @@
       if ( m_edit ) {
 	m_scene.protect(0);
       }
-      m_recorder.stop();
-      m_player.stop();
       if ( replay ) {
 	// for ( int i=0; i<m_recorder.getLog().size(); i++ ) {
 // 	  printf("DEMO: %s\n",m_recorder.getLog().asString(i).c_str());
 // 	}
-	m_player.start( &m_recorder.getLog() );
       } else {
-	m_recorder.start();
       }
       return true;
     }
@@ -1659,26 +1562,23 @@
       while ( iterateCounter < ITERATION_RATE ) {
 	if ( !isPaused() ) {
 	  m_scene.step();
-	  m_recorder.tick();
-	  m_player.tick();
 	}
 
 	SDL_Event ev;
 	bool more = true;
 	while ( more ) {
 	  more = SDL_PollEvent(&ev);
-	  if ( m_player.isRunning() 
+	  if ( 0 
 	       && ( ev.type==SDL_MOUSEMOTION || 
 		    ev.type==SDL_MOUSEBUTTONDOWN || 
 		    ev.type==SDL_MOUSEBUTTONUP ) ) {
 	    more = false; //discard
 	  }
 	  if (!more) {
-	    more = m_player.fetchEvent(ev);
+	    more = 0;
 	  }
 	  if ( more ) {
 	    bool handled = false;
-	    m_recorder.record( ev );
 	    for ( int i=m_overlays.size()-1; i>=0 && !handled; i-- ) {
 	      handled = m_overlays[i]->handleEvent(ev);
 	    }
@@ -1703,8 +1603,6 @@
       if ( m_scene.isCompleted() != isComplete && !m_edit ) {
 	isComplete = m_scene.isCompleted();
 	if ( isComplete ) {
-	  m_player.stop();
-	  m_recorder.stop();
 	  showOverlay( completedOverlay );
 	} else {
 	  hideOverlay( completedOverlay );