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authorHolger Hans Peter Freyther <zecke@selfish.org>2008-11-15 18:23:17 +0100
committerHolger Hans Peter Freyther <zecke@selfish.org>2008-11-15 18:23:17 +0100
commita25da5c491ac2a3820be7aaa7fa507fe7ca8b354 (patch)
treed8162d4d8d6aaf5f129e203b6bc9d3ccead522f7 /packages/numptyphysics/numptyphysics/replay_off.patch
parent9e167064390ce3bff7425be5c002ed3f1e7eb1d1 (diff)
parent828ced10e6eaf2048a8fd7ee7263807fab9d784d (diff)
downloadopenembedded-a25da5c491ac2a3820be7aaa7fa507fe7ca8b354.tar.gz
Merge commit 'origin/org.openembedded.dev' into holger/openmoko-merges
Diffstat (limited to 'packages/numptyphysics/numptyphysics/replay_off.patch')
-rw-r--r--packages/numptyphysics/numptyphysics/replay_off.patch166
1 files changed, 166 insertions, 0 deletions
diff --git a/packages/numptyphysics/numptyphysics/replay_off.patch b/packages/numptyphysics/numptyphysics/replay_off.patch
new file mode 100644
index 0000000000..e2f606ea64
--- /dev/null
+++ b/packages/numptyphysics/numptyphysics/replay_off.patch
@@ -0,0 +1,166 @@
+--- old_Game.cpp 2008-10-30 15:46:15.000000000 +0200
++++ Game.cpp 2008-10-30 15:49:14.000000000 +0200
+@@ -1197,100 +1197,9 @@
+ }
+ };
+
+-class DemoRecorder
+-{
+-public:
+-
+- void start()
+- {
+- m_running = true;
+- m_log.empty();
+- m_log.capacity(512);
+- m_lastTick = 0;
+- m_lastTickTime = SDL_GetTicks();
+- }
+
+- void stop()
+- {
+- printf("stop recording: %d events\n",m_log.size());
+- m_running = false;
+- }
+
+- void tick()
+- {
+- if ( m_running ) {
+- m_lastTick++;
+- m_lastTickTime = SDL_GetTicks();
+- }
+- }
+
+- void record( SDL_Event& ev )
+- {
+- if ( m_running ) {
+- m_log.append( m_lastTick, SDL_GetTicks()-m_lastTickTime, ev );
+- }
+- }
+-
+- DemoLog& getLog() { return m_log; }
+-
+-private:
+- bool m_running;
+- DemoLog m_log;
+- int m_lastTick;
+- int m_lastTickTime;
+-};
+-
+-
+-class DemoPlayer
+-{
+-public:
+-
+- void start( const DemoLog* log )
+- {
+- m_playing = true;
+- m_log = log;
+- m_index = 0;
+- m_lastTick = 0;
+- m_lastTickTime = SDL_GetTicks();
+- printf("start playback: %d events\n",m_log->size());
+- }
+-
+- bool isRunning() { return m_playing; }
+-
+- void stop()
+- {
+- m_playing = false;
+- m_log = NULL;
+- }
+-
+- void tick()
+- {
+- if ( m_playing ) {
+- m_lastTick++;
+- m_lastTickTime = SDL_GetTicks();
+- }
+- }
+-
+- bool fetchEvent( SDL_Event& ev )
+- {
+- if ( m_playing
+- && m_index < m_log->size()
+- && m_log->at(m_index).t <= m_lastTick
+- && m_log->at(m_index).o <= SDL_GetTicks()-m_lastTickTime ) {
+- ev = m_log->at(m_index).e;
+- m_index++;
+- return true;
+- }
+- return false;
+- }
+-
+-private:
+- bool m_playing;
+- const DemoLog* m_log;
+- int m_index;
+- int m_lastTick;
+- int m_lastTickTime;
+-};
+
+
+ class Game : public GameParams
+@@ -1303,8 +1212,6 @@
+ IconOverlay m_pauseOverlay;
+ EditOverlay m_editOverlay;
+ // DemoOverlay m_demoOverlay;
+- DemoRecorder m_recorder;
+- DemoPlayer m_player;
+ Os *m_os;
+ public:
+ Game( int width, int height )
+@@ -1328,15 +1235,11 @@
+ if ( m_edit ) {
+ m_scene.protect(0);
+ }
+- m_recorder.stop();
+- m_player.stop();
+ if ( replay ) {
+ // for ( int i=0; i<m_recorder.getLog().size(); i++ ) {
+ // printf("DEMO: %s\n",m_recorder.getLog().asString(i).c_str());
+ // }
+- m_player.start( &m_recorder.getLog() );
+ } else {
+- m_recorder.start();
+ }
+ return true;
+ }
+@@ -1659,26 +1562,23 @@
+ while ( iterateCounter < ITERATION_RATE ) {
+ if ( !isPaused() ) {
+ m_scene.step();
+- m_recorder.tick();
+- m_player.tick();
+ }
+
+ SDL_Event ev;
+ bool more = true;
+ while ( more ) {
+ more = SDL_PollEvent(&ev);
+- if ( m_player.isRunning()
++ if ( 0
+ && ( ev.type==SDL_MOUSEMOTION ||
+ ev.type==SDL_MOUSEBUTTONDOWN ||
+ ev.type==SDL_MOUSEBUTTONUP ) ) {
+ more = false; //discard
+ }
+ if (!more) {
+- more = m_player.fetchEvent(ev);
++ more = 0;
+ }
+ if ( more ) {
+ bool handled = false;
+- m_recorder.record( ev );
+ for ( int i=m_overlays.size()-1; i>=0 && !handled; i-- ) {
+ handled = m_overlays[i]->handleEvent(ev);
+ }
+@@ -1703,8 +1603,6 @@
+ if ( m_scene.isCompleted() != isComplete && !m_edit ) {
+ isComplete = m_scene.isCompleted();
+ if ( isComplete ) {
+- m_player.stop();
+- m_recorder.stop();
+ showOverlay( completedOverlay );
+ } else {
+ hideOverlay( completedOverlay );