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-rw-r--r--meta/recipes-graphics/wayland/weston/weston-gl-renderer-Set-pitch-correctly-for-subsampled-textures.patch55
1 files changed, 0 insertions, 55 deletions
diff --git a/meta/recipes-graphics/wayland/weston/weston-gl-renderer-Set-pitch-correctly-for-subsampled-textures.patch b/meta/recipes-graphics/wayland/weston/weston-gl-renderer-Set-pitch-correctly-for-subsampled-textures.patch
deleted file mode 100644
index b3e1d06f57..0000000000
--- a/meta/recipes-graphics/wayland/weston/weston-gl-renderer-Set-pitch-correctly-for-subsampled-textures.patch
+++ /dev/null
@@ -1,55 +0,0 @@
-Multi-plane sub-sampled textures have partial width/height, e.g.
-YUV420/I420 has a full-size Y plane, followed by a half-width/height U
-plane, and a half-width/height V plane.
-
-zwp_linux_dmabuf_v1 allows clients to pass an explicit pitch for each
-plane, but for wl_shm this must be inferred. gl-renderer was correctly
-accounting for the width and height when subsampling, but the pitch was
-being taken as the pitch for the first plane.
-
-This does not match the requirements for GStreamer's waylandsink, in
-particular, as well as other clients. Fix the SHM upload path to
-correctly set the pitch for each plane, according to subsampling.
-
-Tested with:
- $ gst-launch-1.0 videotestsrc ! waylandsink
-
-Upstream-Status: Backport [https://patchwork.freedesktop.org/patch/180767/]
-
-Signed-off-by: Daniel Stone <daniels@collabora.com>
-Fixes: fdeefe42418 ("gl-renderer: add support of WL_SHM_FORMAT_YUV420")
-Reported-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
-Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103063
-
----
- libweston/gl-renderer.c | 4 ++--
- 1 file changed, 2 insertions(+), 2 deletions(-)
-
-diff --git a/libweston/gl-renderer.c b/libweston/gl-renderer.c
-index 244ce309..40bf0bb6 100644
---- a/libweston/gl-renderer.c
-+++ b/libweston/gl-renderer.c
-@@ -1445,14 +1445,13 @@ gl_renderer_flush_damage(struct weston_surface *surface)
- goto done;
- }
-
-- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, gs->pitch);
--
- if (gs->needs_full_upload) {
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- wl_shm_buffer_begin_access(buffer->shm_buffer);
- for (j = 0; j < gs->num_textures; j++) {
- glBindTexture(GL_TEXTURE_2D, gs->textures[j]);
-+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, gs->pitch / gs->hsub[j]);
- glTexImage2D(GL_TEXTURE_2D, 0,
- gs->gl_format[j],
- gs->pitch / gs->hsub[j],
-@@ -1477,6 +1476,7 @@ gl_renderer_flush_damage(struct weston_surface *surface)
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, r.y1);
- for (j = 0; j < gs->num_textures; j++) {
- glBindTexture(GL_TEXTURE_2D, gs->textures[j]);
-+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, gs->pitch / gs->hsub[j]);
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- r.x1 / gs->hsub[j],
- r.y1 / gs->vsub[j],