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authorRichard Purdie <richard.purdie@linuxfoundation.org>2014-01-08 17:22:59 +0000
committerRichard Purdie <richard.purdie@linuxfoundation.org>2014-01-08 17:25:44 +0000
commit8a414086c04acb1c9387567a49f05577fa0d66ba (patch)
tree2c8a8efeba6d10989ba824e1bf659e958f6f6e8b
parent394fa61d00b97c19610bfb38f02174c4e8aeeb15 (diff)
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cmake: set system name correctly
For unknown reasons, the cmake class is using SDK_OS as the target system OS. This makes no sense but only shows up as a problem when you try a different SDK OS. Fix it to use TARGET_OS which is the correct thing to do. For the vast majority of users this will make no difference. (From OE-Core master rev: 57be84259f0885865c85d7bac350979430b956b5) Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
-rw-r--r--meta/classes/cmake.bbclass2
1 files changed, 1 insertions, 1 deletions
diff --git a/meta/classes/cmake.bbclass b/meta/classes/cmake.bbclass
index e64c30c..4ef9fca 100644
--- a/meta/classes/cmake.bbclass
+++ b/meta/classes/cmake.bbclass
@@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
cat > ${WORKDIR}/toolchain.cmake <<EOF
# CMake system name must be something like "Linux".
# This is important for cross-compiling.
-set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
+set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )