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From f890417fc5dc4450e1dab69d7a870d6e706825a5 Mon Sep 17 00:00:00 2001
From: Arjan van de Ven <arjan@linux.intel.com>
Date: Sun, 20 Sep 2009 08:45:07 +0200
Subject: [PATCH] cpuidle: Fix the menu governor to boost IO performance

Fix the menu idle governor which balances power savings, energy efficiency
and performance impact.

The reason for a reworked governor is that there have been serious
performance issues reported with the existing code on Nehalem server
systems.

To show this I'm sure Andrew wants to see benchmark results:
(benchmark is "fio", "no cstates" is using "idle=poll")

		no cstates	current linux	new algorithm
1 disk		107 Mb/s	85 Mb/s		105 Mb/s
2 disks		215 Mb/s	123 Mb/s	209 Mb/s
12 disks	590 Mb/s	320 Mb/s	585 Mb/s

In various power benchmark measurements, no degredation was found by our
measurement&diagnostics team.  Obviously a small percentage more power
was used in the "fio" benchmark, due to the much higher performance.

While it would be a novel idea to describe the new algorithm in this
commit message, I cheaped out and described it in comments in the code
instead.

[changes in v2: spelling fixes from akpm, review feedback,
folded menu-tng into menu.c
 changes in v3: use this_rq() as per akpm suggestion]

Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Cc: Venkatesh Pallipadi <venkatesh.pallipadi@intel.com>
Cc: Len Brown <lenb@kernel.org>
Acked-by: Ingo Molnar <mingo@elte.hu>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Yanmin Zhang <yanmin_zhang@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
---
 drivers/cpuidle/governors/menu.c |  251 ++++++++++++++++++++++++++++++++------
 include/linux/sched.h            |    4 +
 kernel/sched.c                   |   13 ++
 3 files changed, 229 insertions(+), 39 deletions(-)

diff --git a/drivers/cpuidle/governors/menu.c b/drivers/cpuidle/governors/menu.c
index f1df59f..9f3d775 100644
--- a/drivers/cpuidle/governors/menu.c
+++ b/drivers/cpuidle/governors/menu.c
@@ -2,8 +2,12 @@
  * menu.c - the menu idle governor
  *
  * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
+ * Copyright (C) 2009 Intel Corporation
+ * Author:
+ *        Arjan van de Ven <arjan@linux.intel.com>
  *
- * This code is licenced under the GPL.
+ * This code is licenced under the GPL version 2 as described
+ * in the COPYING file that acompanies the Linux Kernel.
  */
 
 #include <linux/kernel.h>
@@ -13,20 +17,153 @@
 #include <linux/ktime.h>
 #include <linux/hrtimer.h>
 #include <linux/tick.h>
+#include <linux/sched.h>
 
-#define BREAK_FUZZ	4	/* 4 us */
-#define PRED_HISTORY_PCT	50
+#define BUCKETS 12
+#define RESOLUTION 1024
+#define DECAY 4
+#define MAX_INTERESTING 50000
+
+/*
+ * Concepts and ideas behind the menu governor
+ *
+ * For the menu governor, there are 3 decision factors for picking a C
+ * state:
+ * 1) Energy break even point
+ * 2) Performance impact
+ * 3) Latency tolerance (from pmqos infrastructure)
+ * These these three factors are treated independently.
+ *
+ * Energy break even point
+ * -----------------------
+ * C state entry and exit have an energy cost, and a certain amount of time in
+ * the  C state is required to actually break even on this cost. CPUIDLE
+ * provides us this duration in the "target_residency" field. So all that we
+ * need is a good prediction of how long we'll be idle. Like the traditional
+ * menu governor, we start with the actual known "next timer event" time.
+ *
+ * Since there are other source of wakeups (interrupts for example) than
+ * the next timer event, this estimation is rather optimistic. To get a
+ * more realistic estimate, a correction factor is applied to the estimate,
+ * that is based on historic behavior. For example, if in the past the actual
+ * duration always was 50% of the next timer tick, the correction factor will
+ * be 0.5.
+ *
+ * menu uses a running average for this correction factor, however it uses a
+ * set of factors, not just a single factor. This stems from the realization
+ * that the ratio is dependent on the order of magnitude of the expected
+ * duration; if we expect 500 milliseconds of idle time the likelihood of
+ * getting an interrupt very early is much higher than if we expect 50 micro
+ * seconds of idle time. A second independent factor that has big impact on
+ * the actual factor is if there is (disk) IO outstanding or not.
+ * (as a special twist, we consider every sleep longer than 50 milliseconds
+ * as perfect; there are no power gains for sleeping longer than this)
+ *
+ * For these two reasons we keep an array of 12 independent factors, that gets
+ * indexed based on the magnitude of the expected duration as well as the
+ * "is IO outstanding" property.
+ *
+ * Limiting Performance Impact
+ * ---------------------------
+ * C states, especially those with large exit latencies, can have a real
+ * noticable impact on workloads, which is not acceptable for most sysadmins,
+ * and in addition, less performance has a power price of its own.
+ *
+ * As a general rule of thumb, menu assumes that the following heuristic
+ * holds:
+ *     The busier the system, the less impact of C states is acceptable
+ *
+ * This rule-of-thumb is implemented using a performance-multiplier:
+ * If the exit latency times the performance multiplier is longer than
+ * the predicted duration, the C state is not considered a candidate
+ * for selection due to a too high performance impact. So the higher
+ * this multiplier is, the longer we need to be idle to pick a deep C
+ * state, and thus the less likely a busy CPU will hit such a deep
+ * C state.
+ *
+ * Two factors are used in determing this multiplier:
+ * a value of 10 is added for each point of "per cpu load average" we have.
+ * a value of 5 points is added for each process that is waiting for
+ * IO on this CPU.
+ * (these values are experimentally determined)
+ *
+ * The load average factor gives a longer term (few seconds) input to the
+ * decision, while the iowait value gives a cpu local instantanious input.
+ * The iowait factor may look low, but realize that this is also already
+ * represented in the system load average.
+ *
+ */
 
 struct menu_device {
 	int		last_state_idx;
 
 	unsigned int	expected_us;
-	unsigned int	predicted_us;
-	unsigned int    current_predicted_us;
-	unsigned int	last_measured_us;
-	unsigned int	elapsed_us;
+	u64		predicted_us;
+	unsigned int	measured_us;
+	unsigned int	exit_us;
+	unsigned int	bucket;
+	u64		correction_factor[BUCKETS];
 };
 
+
+#define LOAD_INT(x) ((x) >> FSHIFT)
+#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
+
+static int get_loadavg(void)
+{
+	unsigned long this = this_cpu_load();
+
+
+	return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
+}
+
+static inline int which_bucket(unsigned int duration)
+{
+	int bucket = 0;
+
+	/*
+	 * We keep two groups of stats; one with no
+	 * IO pending, one without.
+	 * This allows us to calculate
+	 * E(duration)|iowait
+	 */
+	if (nr_iowait_cpu())
+		bucket = BUCKETS/2;
+
+	if (duration < 10)
+		return bucket;
+	if (duration < 100)
+		return bucket + 1;
+	if (duration < 1000)
+		return bucket + 2;
+	if (duration < 10000)
+		return bucket + 3;
+	if (duration < 100000)
+		return bucket + 4;
+	return bucket + 5;
+}
+
+/*
+ * Return a multiplier for the exit latency that is intended
+ * to take performance requirements into account.
+ * The more performance critical we estimate the system
+ * to be, the higher this multiplier, and thus the higher
+ * the barrier to go to an expensive C state.
+ */
+static inline int performance_multiplier(void)
+{
+	int mult = 1;
+
+	/* for higher loadavg, we are more reluctant */
+
+	mult += 2 * get_loadavg();
+
+	/* for IO wait tasks (per cpu!) we add 5x each */
+	mult += 10 * nr_iowait_cpu();
+
+	return mult;
+}
+
 static DEFINE_PER_CPU(struct menu_device, menu_devices);
 
 /**
@@ -38,37 +175,59 @@ static int menu_select(struct cpuidle_device *dev)
 	struct menu_device *data = &__get_cpu_var(menu_devices);
 	int latency_req = pm_qos_requirement(PM_QOS_CPU_DMA_LATENCY);
 	int i;
+	int multiplier;
+
+	data->last_state_idx = 0;
+	data->exit_us = 0;
 
 	/* Special case when user has set very strict latency requirement */
-	if (unlikely(latency_req == 0)) {
-		data->last_state_idx = 0;
+	if (unlikely(latency_req == 0))
 		return 0;
-	}
 
-	/* determine the expected residency time */
+	/* determine the expected residency time, round up */
 	data->expected_us =
-		(u32) ktime_to_ns(tick_nohz_get_sleep_length()) / 1000;
+	    DIV_ROUND_UP((u32)ktime_to_ns(tick_nohz_get_sleep_length()), 1000);
+
+
+	data->bucket = which_bucket(data->expected_us);
+
+	multiplier = performance_multiplier();
+
+	/*
+	 * if the correction factor is 0 (eg first time init or cpu hotplug
+	 * etc), we actually want to start out with a unity factor.
+	 */
+	if (data->correction_factor[data->bucket] == 0)
+		data->correction_factor[data->bucket] = RESOLUTION * DECAY;
+
+	/* Make sure to round up for half microseconds */
+	data->predicted_us = DIV_ROUND_CLOSEST(
+		data->expected_us * data->correction_factor[data->bucket],
+		RESOLUTION * DECAY);
+
+	/*
+	 * We want to default to C1 (hlt), not to busy polling
+	 * unless the timer is happening really really soon.
+	 */
+	if (data->expected_us > 5)
+		data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
 
-	/* Recalculate predicted_us based on prediction_history_pct */
-	data->predicted_us *= PRED_HISTORY_PCT;
-	data->predicted_us += (100 - PRED_HISTORY_PCT) *
-				data->current_predicted_us;
-	data->predicted_us /= 100;
 
 	/* find the deepest idle state that satisfies our constraints */
-	for (i = CPUIDLE_DRIVER_STATE_START + 1; i < dev->state_count; i++) {
+	for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
 		struct cpuidle_state *s = &dev->states[i];
 
-		if (s->target_residency > data->expected_us)
-			break;
 		if (s->target_residency > data->predicted_us)
 			break;
 		if (s->exit_latency > latency_req)
 			break;
+		if (s->exit_latency * multiplier > data->predicted_us)
+			break;
+		data->exit_us = s->exit_latency;
+		data->last_state_idx = i;
 	}
 
-	data->last_state_idx = i - 1;
-	return i - 1;
+	return data->last_state_idx;
 }
 
 /**
@@ -85,35 +244,49 @@ static void menu_reflect(struct cpuidle_device *dev)
 	unsigned int last_idle_us = cpuidle_get_last_residency(dev);
 	struct cpuidle_state *target = &dev->states[last_idx];
 	unsigned int measured_us;
+	u64 new_factor;
 
 	/*
 	 * Ugh, this idle state doesn't support residency measurements, so we
 	 * are basically lost in the dark.  As a compromise, assume we slept
-	 * for one full standard timer tick.  However, be aware that this
-	 * could potentially result in a suboptimal state transition.
+	 * for the whole expected time.
 	 */
 	if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
-		last_idle_us = USEC_PER_SEC / HZ;
+		last_idle_us = data->expected_us;
+
+
+	measured_us = last_idle_us;
 
 	/*
-	 * measured_us and elapsed_us are the cumulative idle time, since the
-	 * last time we were woken out of idle by an interrupt.
+	 * We correct for the exit latency; we are assuming here that the
+	 * exit latency happens after the event that we're interested in.
 	 */
-	if (data->elapsed_us <= data->elapsed_us + last_idle_us)
-		measured_us = data->elapsed_us + last_idle_us;
+	if (measured_us > data->exit_us)
+		measured_us -= data->exit_us;
+
+
+	/* update our correction ratio */
+
+	new_factor = data->correction_factor[data->bucket]
+			* (DECAY - 1) / DECAY;
+
+	if (data->expected_us > 0 && data->measured_us < MAX_INTERESTING)
+		new_factor += RESOLUTION * measured_us / data->expected_us;
 	else
-		measured_us = -1;
+		/*
+		 * we were idle so long that we count it as a perfect
+		 * prediction
+		 */
+		new_factor += RESOLUTION;
 
-	/* Predict time until next break event */
-	data->current_predicted_us = max(measured_us, data->last_measured_us);
+	/*
+	 * We don't want 0 as factor; we always want at least
+	 * a tiny bit of estimated time.
+	 */
+	if (new_factor == 0)
+		new_factor = 1;
 
-	if (last_idle_us + BREAK_FUZZ <
-	    data->expected_us - target->exit_latency) {
-		data->last_measured_us = measured_us;
-		data->elapsed_us = 0;
-	} else {
-		data->elapsed_us = measured_us;
-	}
+	data->correction_factor[data->bucket] = new_factor;
 }
 
 /**
diff --git a/include/linux/sched.h b/include/linux/sched.h
index cdc1298..d559406 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -140,6 +140,10 @@ extern int nr_processes(void);
 extern unsigned long nr_running(void);
 extern unsigned long nr_uninterruptible(void);
 extern unsigned long nr_iowait(void);
+extern unsigned long nr_iowait_cpu(void);
+extern unsigned long this_cpu_load(void);
+
+
 extern void calc_global_load(void);
 extern u64 cpu_nr_migrations(int cpu);
 
diff --git a/kernel/sched.c b/kernel/sched.c
index 4dbe8e7..541b370 100644
--- a/kernel/sched.c
+++ b/kernel/sched.c
@@ -2910,6 +2910,19 @@ unsigned long nr_iowait(void)
 	return sum;
 }
 
+unsigned long nr_iowait_cpu(void)
+{
+	struct rq *this = this_rq();
+	return atomic_read(&this->nr_iowait);
+}
+
+unsigned long this_cpu_load(void)
+{
+	struct rq *this = this_rq();
+	return this->cpu_load[0];
+}
+
+
 /* Variables and functions for calc_load */
 static atomic_long_t calc_load_tasks;
 static unsigned long calc_load_update;
-- 
1.6.0.6