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-rw-r--r--meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch49
1 files changed, 0 insertions, 49 deletions
diff --git a/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch b/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch
deleted file mode 100644
index 955b7d4ef5..0000000000
--- a/meta/recipes-graphics/cairo/cairo/Manually-transpose-the-matrix-in-_cairo_gl_shader_bi.patch
+++ /dev/null
@@ -1,49 +0,0 @@
-Upstream-Status: Backport
-
- http://lists.cairographics.org/archives/cairo/2015-May/026253.html
- http://cgit.freedesktop.org/cairo/commit/?id=f52f0e2feb1ad0a4de23c475a8c020d41a1764a8
-
-Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
-
-
-From f52f0e2feb1ad0a4de23c475a8c020d41a1764a8 Mon Sep 17 00:00:00 2001
-From: Zan Dobersek <zdobersek@igalia.com>
-Date: Fri, 8 May 2015 01:50:25 -0700
-Subject: [PATCH] Manually transpose the matrix in _cairo_gl_shader_bind_matrix()
-
-To maintain compatibility with OpenGL ES 2.0, the matrix in
-_cairo_gl_shader_bind_matrix() should be manually transposed,
-and GL_FALSE passed as the transpose argument to the
-glUniformMatrix3fv() call as it is the only valid value for
-that parameter in OpenGL ES 2.0.
-
-Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
-Acked-by: "Henry (Yu) Song" <henry.song@samsung.com>
----
- src/cairo-gl-shaders.c | 8 ++++----
- 1 file changed, 4 insertions(+), 4 deletions(-)
-
-diff --git a/src/cairo-gl-shaders.c b/src/cairo-gl-shaders.c
-index 2710606..fe975d2 100644
---- a/src/cairo-gl-shaders.c
-+++ b/src/cairo-gl-shaders.c
-@@ -973,12 +973,12 @@ _cairo_gl_shader_bind_matrix (cairo_gl_context_t *ctx,
- {
- cairo_gl_dispatch_t *dispatch = &ctx->dispatch;
- float gl_m[9] = {
-- m->xx, m->xy, m->x0,
-- m->yx, m->yy, m->y0,
-- 0, 0, 1
-+ m->xx, m->yx, 0,
-+ m->xy, m->yy, 0,
-+ m->x0, m->y0, 1
- };
- assert (location != -1);
-- dispatch->UniformMatrix3fv (location, 1, GL_TRUE, gl_m);
-+ dispatch->UniformMatrix3fv (location, 1, GL_FALSE, gl_m);
- }
-
- void
---
-1.9.1
-