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authorOtavio Salvador <otavio@ossystems.com.br>2017-07-05 18:36:27 -0300
committerRichard Purdie <richard.purdie@linuxfoundation.org>2017-07-08 13:33:59 +0100
commit7a0ababb9f5c7f09bf072412e0744dcf69534129 (patch)
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mesa: etnaviv: fix shader miscompilation with more than 16 labels
The labels array may change its virtual address on a reallocation, so it is invalid to cache pointers into the array. Rather than using the pointer directly, remember the array index. Fixes miscompilation of shaders in glmark2 ideas, leading to GPU hangs. This is a backport from 17.1.5. Signed-off-by: Otavio Salvador <otavio@ossystems.com.br> Signed-off-by: Ross Burton <ross.burton@intel.com>
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