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authorScott Rifenbark <scott.m.rifenbark@intel.com>2014-11-10 15:15:36 -0600
committerRichard Purdie <richard.purdie@linuxfoundation.org>2014-12-09 15:09:05 +0000
commit5f4050f73d760ccbae37b8a638e8708477e9bb89 (patch)
tree46563cb302f2fb19f1d075b8a25d902e2ac91415 /documentation/dev-manual/dev-manual-common-tasks.xml
parent146d4bb4ddd801580c27d38066a5ecbf508fc2ff (diff)
downloadopenembedded-core-contrib-5f4050f73d760ccbae37b8a638e8708477e9bb89.tar.gz
dev-manual: First draft of "multi-builds" section.
Fixes [YOCTO #5400] This is the first draft of a new section on multi-machine builds. (From yocto-docs rev: a47fd17295d943bff482a0747f3b2e69831aa985) Signed-off-by: Scott Rifenbark <scott.m.rifenbark@intel.com> Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
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@@ -5973,6 +5973,180 @@ Gateways via their Web Interfaces</ulink>"</emphasis>
</section>
</section>
+ <section id='building-images-for-more-than-one-machine'>
+ <title>Building Images for More than One Machine</title>
+
+ <para>
+ A common scenario developers face is creating images for several
+ different machines that use the same software environment.
+ In this situation, it is tempting to set the
+ tunings and optimization flags for each build specifically for
+ the targeted hardware (i.e. "maxing out" the tunings).
+ Doing so can considerably add to build times and package feed
+ maintenance collectively for the machines.
+ For example, selecting tunes that are extremely specific to a
+ CPU core used in a system might enable some micro optimizations
+ in GCC for that particular system but would otherwise not gain
+ you much of a performance difference across the other systems
+ as compared to using a more general tuning across all the builds.
+ Another example is setting
+ <ulink url='var-DEFAULTTUNE'><filename>DEFAULTTUNE</filename></ulink>
+ specifically for each machine's build.
+ Rather than "max out" each build's tunings, you can take steps that
+ cause the OpenEmbedded build system to reuse software across the
+ various machines where it makes sense.
+ </para>
+ <para>
+ If build speed and package feed maintenance are considerations,
+ you should consider the points in this section that can help you
+ optimize your tunings to best consider build times and package
+ feed maintenance.
+ <itemizedlist>
+ <listitem><para><emphasis>Share the Build Directory:</emphasis>
+ If at all possible, share the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ across builds.
+ The Yocto Project supports switching between different
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ values in the same <filename>TMPDIR</filename>.
+ This practice is well supported and regularly used by
+ developers when building for multiple machines.
+ When you use the same <filename>TMPDIR</filename> for
+ multiple machine builds, the OpenEmbedded build system can
+ reuse the existing native and often cross-recipes for
+ multiple machines.
+ Thus, build time decreases.
+ <note>
+ If
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ settings change or fundamental configuration settings
+ such as the filesystem layout, you need to work with
+ a clean <filename>TMPDIR</filename>.
+ Sharing <filename>TMPDIR</filename> under these
+ circumstances might work but since it is not
+ guaranteed, you should use a clean
+ <filename>TMPDIR</filename>.
+ </note>
+ </para></listitem>
+ <listitem><para><emphasis>Enable the Appropriate Package Architecture:</emphasis>
+ By default, the OpenEmbedded build system enables three
+ levels of package architectures: "all", "tune" or "package",
+ and "machine".
+ Any given recipe usually selects one of these package
+ architectures (types) for its output.
+ Depending for what a given recipe creates packages, making
+ sure you enable the appropriate package architecture can
+ directly impact the build time.</para>
+ <para>A recipe that just generates scripts can enable
+ "all" architecture because there are no binaries to build.
+ To specifically enable "all" architecture, be sure your
+ recipe inherits the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-allarch'><filename>allarch</filename></ulink>
+ class.
+ This class is useful for "all" architectures because it
+ contains many other variables that can be used across
+ multiple architectures.</para>
+ <para>If your recipe needs to generate packages that are
+ machine-specific or when one of the build or runtime
+ dependencies is already machine-architecture dependent,
+ which makes your recipe also machine-architecture dependent,
+ make sure your recipe enables the "machine" package
+ architecture through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE_ARCH'><filename>MACHINE_ARCH</filename></ulink>
+ variable:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCH = "${MACHINE_ARCH}"
+ </literallayout>
+ If you select a specific tuning for the recipe,
+ the OpenEmbedded build system enables the package
+ architecture defined by that tuning file.</para>
+ <para>When you do not specifically enable a package
+ architecture through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>,
+ The OpenEmbedded build system defaults to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TUNE_ARCH'><filename>TUNE_ARCH</filename></ulink>
+ setting:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCH == TUNE_ARCH
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Choose a Generic Tuning File if Possible:</emphasis>
+ Some tunes are more generic and can run on multiple targets
+ (e.g. an <filename>armv5</filename> set of packages could
+ run on <filename>armv6</filename> and
+ <filename>armv7</filename> processors in most cases).
+ Similarly, <filename>i486</filename> binaries could work
+ on <filename>i586</filename> and higher processors.</para>
+ <para>If you select the same tune for several different
+ machines, the OpenEmbedded build system reuses software
+ previously built, thus speeding up the overall build time.
+ Realize that even though a new sysroot for each machine is
+ generated, the software is not recompiled and only one
+ package feed exists.
+ </para></listitem>
+ <listitem><para><emphasis>Manage Granular Level Packaging:</emphasis>
+ Sometimes cases exist where where injecting another level
+ of package architecture beyond the three higher levels
+ noted earlier can be useful.
+ For example, consider the <filename>emgd</filename>
+ graphics stack in the
+ <filename>meta-intel</filename> layer.
+ In this layer, a subset of software exists that is
+ compiled against something different from the rest of the
+ generic packages.
+ You can examine the key code in the
+ <ulink url='http://git.yoctoproject.org/cgit/cgit.cgi'>Source Repositories</ulink>
+ in <filename>classes/emgd-gl.bbclass</filename>.
+ For a specific set of packages, the code redefines
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXTRA_ARCHS'><filename>PACKAGE_EXTRA_ARCHS</filename></ulink>
+ is then appended with this extra tune name in
+ <filename>meta-intel-emgd.inc</filename>.
+ The result is that when searching for packages, the
+ build system uses a four-level search and the packages
+ in this new level are preferred as compared to the standard
+ tune.
+ The overall result is that the build system reuses most
+ software from the common tune except for specific cases
+ as needed.
+ </para></listitem>
+ <listitem><para><emphasis>Use Tools to Debug Issues:</emphasis>
+ Sometimes you can run into situations where software is
+ being rebuilt when you think it should not be.
+ For example, the OpenEmbedded build system might not be
+ using shared state between machines when you think it
+ should be.
+ These types of situations are usually due to references
+ to variables such as <filename>MACHINE</filename>
+ in code that is supposed to only be "tune" specific.</para>
+ <note>
+ Patches to fix any issues identified are most welcome
+ as these issues occasionally do occur.
+ </note>
+ <para>For such cases, you can use some tools to help you
+ sort out the situation:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>sstate-diff-machines.sh</filename>:</emphasis>
+ You can find this tool in the
+ <filename>scripts</filename> directory of the
+ Source Repositories.
+ See the comments in the script for information on
+ how to use the tool.
+ </para></listitem>
+ <listitem><para><emphasis>BitBake's "-S printdiff" Option:</emphasis>
+ Using this option causes BitBake to try to
+ establish the closest signature match it can
+ (e.g. in the shared state cache) and then run
+ <filename>bitbake-diffsigs</filename> over the
+ matches to determine the stamps and delta where
+ these two stamp trees diverge.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
<section id='working-with-packages'>
<title>Working with Packages</title>